party refactors in the house tonight
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@ -5,8 +5,10 @@ import com.badlogic.gdx.graphics.g3d.Attribute
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import com.badlogic.gdx.graphics.g3d.Attributes
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import com.badlogic.gdx.math.MathUtils
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import com.badlogic.gdx.math.Vector2
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import com.badlogic.gdx.math.Vector3
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import ktx.math.div
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import ktx.math.times
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import ktx.math.unaryMinus
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import org.hsluv.HUSLColorConverter
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import kotlin.math.pow
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@ -43,6 +45,12 @@ class Util
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((abgr8888 and 0xFF00u) shr 8).toFloat() / 255.0f,
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((abgr8888 and 0xFF0000u) shr 16).toFloat() / 255.0f,
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((abgr8888 and 0xFF000000u) shr 24).toFloat() / 255.0f)
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val zero get() = Vector3.Zero
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val one get() = Vector3(1.0f, 1.0f, 1.0f)
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val forward get() = -Vector3.Z
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val right get() = Vector3.X
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val up get() = Vector3.Y
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}
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}
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