unable to shade polygon normals
This commit is contained in:
@ -244,7 +244,7 @@ class Game: ApplicationAdapter()
|
|||||||
.rotate(0.0f, 1.0f, 0.0f, jolkRot)
|
.rotate(0.0f, 1.0f, 0.0f, jolkRot)
|
||||||
.scale(0.25f, 0.25f, 0.25f)
|
.scale(0.25f, 0.25f, 0.25f)
|
||||||
cubeInstance.transform = world
|
cubeInstance.transform = world
|
||||||
knux.transform.rotate(rand.nextQuaternion().slerp(Quaternion(), 0.9f))
|
knux.transform.rotate(Quaternion().slerp(rand.nextQuaternion(), deltaTime))
|
||||||
|
|
||||||
modelBatch.begin(colin.camera)
|
modelBatch.begin(colin.camera)
|
||||||
modelBatch.render(floorInstance, env)
|
modelBatch.render(floorInstance, env)
|
||||||
|
Reference in New Issue
Block a user