Files
CavesOfJolk-libgdx/src/main/kotlin/Util.kt
2023-08-16 16:36:02 +10:00

61 lines
1.8 KiB
Kotlin

package gay.pizza.CavesOfJolk
import com.badlogic.gdx.graphics.Color
import com.badlogic.gdx.math.MathUtils
import com.badlogic.gdx.math.Vector2
import ktx.math.div
import ktx.math.times
import org.hsluv.HUSLColorConverter
import kotlin.math.pow
fun Float.axisDeadzone(min: Float, max: Float): Float
{
val xabs = Math.abs(this)
return if (xabs <= min) 0.0f
else if (xabs >= max) Math.copySign(1.0f, this)
else Math.copySign(xabs - min, this) / (max - min)
}
fun Vector2.cardinalDeadzone(min: Float, max: Float)
= Vector2(this.x.axisDeadzone(min, max), this.y.axisDeadzone(min, max))
fun Vector2.radialDeadzone(min: Float, max: Float): Vector2
{
val magnitude = this.len()
if (magnitude == 0.0f || magnitude < min)
return Vector2()
if (magnitude > max)
return this / magnitude
val rescale = (magnitude - min) / (max - min)
return this / magnitude * rescale
}
val Double.saturate get() = if (this > 1.0) 1.0 else if (this < 0.0) 0.0 else this
class Util
{
companion object
{
public fun colorFromAbgr8888(abgr8888: UInt) = Color(
(abgr8888 and 0xFFu).toFloat() / 255.0f,
((abgr8888 and 0xFF00u) shr 8).toFloat() / 255.0f,
((abgr8888 and 0xFF0000u) shr 16).toFloat() / 255.0f,
((abgr8888 and 0xFF000000u) shr 24).toFloat() / 255.0f)
}
}
fun Color.lighten(ld: Double): Color
{
val hsl = HUSLColorConverter.rgbToHsluv(doubleArrayOf(r.toDouble(), g.toDouble(), b.toDouble()))
val gamma = 3.0
hsl[2] = ((hsl[2] / 100.0).pow(1.0 / gamma) + ld * 0.8).saturate.pow(gamma) * 100.0
val rgb = HUSLColorConverter.hsluvToRgb(hsl)
return Color(rgb[0].toFloat(), rgb[1].toFloat(), rgb[2].toFloat(), a)
}
fun Color.mix(rhs: Color, x: Float) = Color(
MathUtils.lerp(this.r, rhs.r, x),
MathUtils.lerp(this.g, rhs.g, x),
MathUtils.lerp(this.b, rhs.b, x),
MathUtils.lerp(this.a, rhs.a, x))