init dump

This commit is contained in:
2024-05-05 17:01:56 +10:00
commit 608cf45822
53 changed files with 19224 additions and 0 deletions

40
Sources/HSLuv/README.md Normal file
View File

@ -0,0 +1,40 @@
[![Cocoapod compatible](https://img.shields.io/cocoapods/v/hsluv-objc.svg)](https://cocoapods.org/pods/hsluv-objc)
[![Build Status](https://travis-ci.org/hsluv/hsluv-objc.svg?branch=master)](https://travis-ci.org/hsluv/hsluv-objc)
#hsluv-objc
Objective-C port of [HSLuv](http://www.hsluv.org).
##Which files are needed?
If you're using [CocoaPods](https://cocoapods.org) just add `pod 'hsluv-objc'` to your Podfile.
Otherwise, include this files in your project:
- hsluv-objc.h
- hsluv-objc+Tests.h
- hsluv-objc.c
##How to use
Import `hsluv-objc.h`, which defines the following functions:
~~~objective-c
// Accepts red, green and blue values between 0 and 1, returns the color in hex format, as in "#012C4A"
NSString *rgbToHex(CGFloat red, CGFloat green, CGFloat blue);
// Accepts an hex color, as in "#012C4A", and stores its red, green and blue components with values between 0 and 1.
BOOL hexToRgb(NSString *hex, CGFloat *red, CGFloat *green, CGFloat *blue);
// Hue is a value between 0 and 360, saturation and lightness between 0 and 100. Stores the RGB in values between 0 and 1.
void hsluvToRgb(CGFloat hue, CGFloat saturation, CGFloat lightness, CGFloat *red, CGFloat *green, CGFloat *blue);
// Red, green and blue values between 0 and 1, stores the hsluv components with hue between 0 and 360, saturation and lightness between 0 and 100.
void rgbToHsluv(CGFloat red, CGFloat green, CGFloat blue, CGFloat *hue, CGFloat *saturation, CGFloat *lightness);
// Hue is a value between 0 and 360, saturation and lightness between 0 and 100. Stores the RGB in values between 0 and 1.
void hpluvToRgb(CGFloat hue, CGFloat saturation, CGFloat lightness, CGFloat *red, CGFloat *green, CGFloat *blue);
// Red, green and blue values between 0 and 1, stores the hpluv components with hue between 0 and 360, saturation and lightness between 0 and 100.
void rgbToHpluv(CGFloat red, CGFloat green, CGFloat blue, CGFloat *hue, CGFloat *saturation, CGFloat *lightness);
~~~