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Sources/HSLuv/README.md
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Sources/HSLuv/README.md
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[](https://cocoapods.org/pods/hsluv-objc)
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[](https://travis-ci.org/hsluv/hsluv-objc)
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#hsluv-objc
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Objective-C port of [HSLuv](http://www.hsluv.org).
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##Which files are needed?
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If you're using [CocoaPods](https://cocoapods.org) just add `pod 'hsluv-objc'` to your Podfile.
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Otherwise, include this files in your project:
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- hsluv-objc.h
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- hsluv-objc+Tests.h
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- hsluv-objc.c
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##How to use
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Import `hsluv-objc.h`, which defines the following functions:
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~~~objective-c
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// Accepts red, green and blue values between 0 and 1, returns the color in hex format, as in "#012C4A"
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NSString *rgbToHex(CGFloat red, CGFloat green, CGFloat blue);
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// Accepts an hex color, as in "#012C4A", and stores its red, green and blue components with values between 0 and 1.
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BOOL hexToRgb(NSString *hex, CGFloat *red, CGFloat *green, CGFloat *blue);
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// Hue is a value between 0 and 360, saturation and lightness between 0 and 100. Stores the RGB in values between 0 and 1.
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void hsluvToRgb(CGFloat hue, CGFloat saturation, CGFloat lightness, CGFloat *red, CGFloat *green, CGFloat *blue);
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// Red, green and blue values between 0 and 1, stores the hsluv components with hue between 0 and 360, saturation and lightness between 0 and 100.
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void rgbToHsluv(CGFloat red, CGFloat green, CGFloat blue, CGFloat *hue, CGFloat *saturation, CGFloat *lightness);
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// Hue is a value between 0 and 360, saturation and lightness between 0 and 100. Stores the RGB in values between 0 and 1.
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void hpluvToRgb(CGFloat hue, CGFloat saturation, CGFloat lightness, CGFloat *red, CGFloat *green, CGFloat *blue);
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// Red, green and blue values between 0 and 1, stores the hpluv components with hue between 0 and 360, saturation and lightness between 0 and 100.
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void rgbToHpluv(CGFloat red, CGFloat green, CGFloat blue, CGFloat *hue, CGFloat *saturation, CGFloat *lightness);
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~~~
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