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sprout/crates/build/src/lib.rs
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use std::path::PathBuf;
use std::{env, fs};
/// Block size of the sbat section.
const SBAT_BLOCK_SIZE: usize = 512;
/// Template contents for the sbat.generated.rs file.
const SBAT_RS_TEMPLATE: &str = include_str!("sbat.template.rs");
/// Template contents for the logo.generated.rs file.
#[cfg(not(target_os = "uefi"))]
const LOGO_RS_TEMPLATE: &str = include_str!("logo.template.rs");
/// The factor that the logo is shrunk by, as the source image is larger than the menu needs.
#[cfg(not(target_os = "uefi"))]
const LOGO_DOWNSCALE: usize = 2;
/// Pad with zeros the given `data` to a multiple of `block_size`.
fn block_pad(data: &mut Vec<u8>, block_size: usize) {
let needed = data.len().div_ceil(block_size).max(1) * block_size;
if needed != data.len() {
data.resize(needed, 0);
}
}
/// Generate an .sbat link section module. This should be coupled with including the sbat module in
/// the crate that intends to embed the sbat section.
/// We intake a sbat.template.csv file in the calling crate and output a sbat.dat
/// which is included by a generated sbat.generated.rs file.
pub fn generate_sbat_module() {
// Notify Cargo that if the version changes, we need to regenerate the sbat.out file.
println!("cargo:rerun-if-env-changed=CARGO_PKG_VERSION");
// The version of the package.
let version = env::var("CARGO_PKG_VERSION").expect("CARGO_PKG_VERSION not set");
// The output directory to place the sbat.csv into.
let output_dir = PathBuf::from(env::var("OUT_DIR").expect("OUT_DIR not set"));
// The output path to the sbat.out file.
let out_file = output_dir.join("sbat.out");
// The output path to the sbat.generated.rs file.
let rs_file = output_dir.join("sbat.generated.rs");
// The path to the root of the crate.
let crate_root =
PathBuf::from(env::var("CARGO_MANIFEST_DIR").expect("CARGO_MANIFEST_DIR not set"));
// The path to the sbat.template.tsv file is in the source directory of the crate.
let sbat_template_file = crate_root.join("src/sbat.csv");
// Notify Cargo that if sbat.csv changes, we need to regenerate the sbat.out file.
println!(
"cargo:rerun-if-changed={}",
sbat_template_file
.to_str()
.expect("unable to convert sbat template path file to a string")
);
// Read the sbat.csv template file.
let sbat_template =
fs::read_to_string(&sbat_template_file).expect("unable to read sbat.csv file");
// Replace the version placeholder in the template with the actual version.
let sbat = sbat_template.replace("{version}", &version);
// Encode the sbat.csv as bytes.
let mut encoded = sbat.as_bytes().to_vec();
// Pad the sbat.csv to the required block size.
block_pad(&mut encoded, SBAT_BLOCK_SIZE);
// Write the sbat.out file to the output directory.
fs::write(&out_file, &encoded).expect("unable to write sbat.out");
// Generate the contents of the sbat.generated.rs file.
// The size must tbe size of the encoded sbat.out file.
let sbat_rs = SBAT_RS_TEMPLATE.replace("{size}", &encoded.len().to_string());
// Write the sbat.generated.rs file to the output directory.
fs::write(&rs_file, sbat_rs).expect("unable to write sbat.generated.rs");
}
/// Generate a logo module from the Sprout logo in the assets directory of the workspace.
/// The logo is shrunk by averaging blocks of pixels and is stored as RGBA with premultiplied
/// alpha, which keeps the work done at boot to blending the pixels onto the framebuffer.
/// The output is included by a generated logo.generated.rs file.
#[cfg(not(target_os = "uefi"))]
pub fn generate_logo_module() {
use std::fs::File;
use std::io::BufReader;
// The output directory to place the logo files into.
let output_dir = PathBuf::from(env::var("OUT_DIR").expect("OUT_DIR not set"));
// The path to the root of the crate.
let crate_root =
PathBuf::from(env::var("CARGO_MANIFEST_DIR").expect("CARGO_MANIFEST_DIR not set"));
// The logo is in the assets directory at the root of the workspace.
let logo_file = crate_root.join("../../assets/logo-small.png");
// Notify Cargo that if the logo changes, we need to regenerate the logo files.
println!(
"cargo:rerun-if-changed={}",
logo_file
.to_str()
.expect("unable to convert logo path file to a string")
);
// Decode the logo as 8-bit RGBA, which is how the logo is stored.
let decoder = png::Decoder::new(BufReader::new(
File::open(&logo_file).expect("unable to open logo"),
));
let mut reader = decoder.read_info().expect("unable to read logo");
let mut source = vec![0; reader.output_buffer_size().expect("logo is too large")];
let info = reader
.next_frame(&mut source)
.expect("unable to decode logo");
assert_eq!(info.color_type, png::ColorType::Rgba, "logo is not RGBA");
assert_eq!(info.bit_depth, png::BitDepth::Eight, "logo is not 8-bit");
// Any pixels on the right and bottom that don't fill a block are dropped.
let width = info.width as usize / LOGO_DOWNSCALE;
let height = info.height as usize / LOGO_DOWNSCALE;
let block = (LOGO_DOWNSCALE * LOGO_DOWNSCALE) as u32;
let mut pixels = Vec::with_capacity(width * height * 4);
for y in 0..height {
for x in 0..width {
// Sum the premultiplied channels of every pixel in the block.
let mut sum = [0u32; 4];
for by in 0..LOGO_DOWNSCALE {
for bx in 0..LOGO_DOWNSCALE {
let index =
((y * LOGO_DOWNSCALE + by) * info.width as usize + x * LOGO_DOWNSCALE + bx)
* 4;
let alpha = source[index + 3] as u32;
for channel in 0..3 {
sum[channel] += source[index + channel] as u32 * alpha / 255;
}
sum[3] += alpha;
}
}
pixels.extend(sum.map(|channel| (channel / block) as u8));
}
}
// Write the logo.rgba file to the output directory.
fs::write(output_dir.join("logo.rgba"), &pixels).expect("unable to write logo.rgba");
// Generate the contents of the logo.generated.rs file.
let logo_rs = LOGO_RS_TEMPLATE
.replace("{width}", &width.to_string())
.replace("{height}", &height.to_string());
// Write the logo.generated.rs file to the output directory.
fs::write(output_dir.join("logo.generated.rs"), logo_rs)
.expect("unable to write logo.generated.rs");
}