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sprout/crates/eficore/src/framebuffer.rs
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use alloc::vec;
use alloc::vec::Vec;
use anyhow::{Context, Result, bail};
use uefi::proto::console::gop::{BltOp, BltPixel, BltRegion, GraphicsOutput};
/// How many unchanged rows may sit between changed rows before they are blitted separately.
const BAND_GAP: usize = 8;
/// Represents the EFI framebuffer.
pub struct Framebuffer {
/// The width of the framebuffer in pixels.
width: usize,
/// The height of the framebuffer in pixels.
height: usize,
/// The pixels of the framebuffer.
pixels: Vec<BltPixel>,
}
impl Framebuffer {
/// Creates a new framebuffer of the specified `width` and `height`.
pub fn new(width: usize, height: usize) -> Result<Self> {
// Verify that the size is valid during multiplication.
let size = width
.checked_mul(height)
.context("framebuffer size overflow")?;
// Initialize the pixel buffer with black pixels, with the verified size.
let pixels = vec![BltPixel::new(0, 0, 0); size];
Ok(Framebuffer {
width,
height,
pixels,
})
}
/// The width of the framebuffer in pixels.
pub fn width(&self) -> usize {
self.width
}
/// The height of the framebuffer in pixels.
pub fn height(&self) -> usize {
self.height
}
/// Fill the rectangle at `x` and `y` of `width` and `height` with `color`.
/// The parts of the rectangle outside of the framebuffer are not drawn.
pub fn fill_rect(&mut self, x: usize, y: usize, width: usize, height: usize, color: BltPixel) {
let end_x = x.saturating_add(width).min(self.width);
let end_y = y.saturating_add(height).min(self.height);
if x >= end_x {
return;
}
for row in y..end_y {
// The row and columns are in bounds, so its range is within the pixels.
self.pixels[row * self.width + x..row * self.width + end_x].fill(color);
}
}
/// Mutably acquires a pixel of the framebuffer at the specified `x` and `y` coordinate.
pub fn pixel(&mut self, x: usize, y: usize) -> Option<&mut BltPixel> {
// Verify that the coordinates are within the bounds of the framebuffer.
if x >= self.width || y >= self.height {
return None;
}
// Calculate the index of the pixel safely, returning None if it overflows.
let index = y.checked_mul(self.width)?.checked_add(x)?;
// Return the pixel at the index. If the index is out of bounds, this will return None.
self.pixels.get_mut(index)
}
/// Replace the pixels of the framebuffer with those of `other`, which must be the same size.
pub fn copy_from(&mut self, other: &Framebuffer) {
self.pixels.copy_from_slice(&other.pixels);
}
/// Blit the framebuffer to the specified `gop` [GraphicsOutput].
pub fn blit(&self, gop: &mut GraphicsOutput) -> Result<()> {
gop.blt(BltOp::BufferToVideo {
buffer: &self.pixels,
src: BltRegion::Full,
dest: (0, 0),
dims: (self.width, self.height),
})
.context("unable to blit framebuffer")?;
Ok(())
}
/// Blit only what is different from `previous`, which must be the same size, to the specified
/// `gop` [GraphicsOutput]. Changes that are far apart vertically are blitted separately, so
/// that the pixels between them are not sent to the display.
pub fn blit_changes(&self, previous: &Framebuffer, gop: &mut GraphicsOutput) -> Result<()> {
if self.width != previous.width || self.height != previous.height {
bail!("framebuffer sizes differ");
}
// The top, bottom, left and right of the changed rows that haven't been blitted yet.
let mut band: Option<(usize, usize, usize, usize)> = None;
let mut quiet = 0;
for row in 0..self.height {
let range = row * self.width..(row + 1) * self.width;
let (now, before) = (&self.pixels[range.clone()], &previous.pixels[range]);
let differs = |(now, before): (&BltPixel, &BltPixel)| {
(now.red, now.green, now.blue) != (before.red, before.green, before.blue)
};
let first = now.iter().zip(before).position(differs);
let Some(first) = first else {
quiet += 1;
if quiet > BAND_GAP
&& let Some(band) = band.take()
{
self.blit_region(gop, band)?;
}
continue;
};
let last = now.iter().zip(before).rposition(differs).unwrap_or(first);
quiet = 0;
band = Some(match band {
Some((top, _, left, right)) => (top, row + 1, left.min(first), right.max(last + 1)),
None => (row, row + 1, first, last + 1),
});
}
if let Some(band) = band {
self.blit_region(gop, band)?;
}
Ok(())
}
/// Blit the region of the `top`, `bottom`, `left` and `right` to the specified `gop`.
fn blit_region(
&self,
gop: &mut GraphicsOutput,
(top, bottom, left, right): (usize, usize, usize, usize),
) -> Result<()> {
gop.blt(BltOp::BufferToVideo {
buffer: &self.pixels,
src: BltRegion::SubRectangle {
coords: (left, top),
px_stride: self.width,
},
dest: (left, top),
dims: (right - left, bottom - top),
})
.context("unable to blit framebuffer region")?;
Ok(())
}
}