fix(bls): swap from intaking \\loader\\entries to just \\loader

This prepares for further BLS integration.
This commit is contained in:
2025-10-27 00:31:07 -04:00
parent 094128de58
commit e47c813536
3 changed files with 30 additions and 16 deletions

View File

@@ -6,15 +6,16 @@ use anyhow::{Context, Result};
use serde::{Deserialize, Serialize};
use std::rc::Rc;
use std::str::FromStr;
use uefi::fs::{FileSystem, Path};
use uefi::fs::{FileSystem, Path, PathBuf};
use uefi::proto::device_path::text::{AllowShortcuts, DisplayOnly};
use uefi::proto::media::fs::SimpleFileSystem;
use uefi::{CString16, cstr16};
/// BLS entry parser.
mod entry;
/// The default path to the BLS entries directory.
const BLS_TEMPLATE_PATH: &str = "\\loader\\entries";
/// The default path to the BLS directory.
const BLS_TEMPLATE_PATH: &str = "\\loader";
/// The configuration of the BLS generator.
/// The BLS uses the Bootloader Specification to produce
@@ -23,7 +24,7 @@ const BLS_TEMPLATE_PATH: &str = "\\loader\\entries";
pub struct BlsConfiguration {
/// The entry to use for as a template.
pub entry: EntryDeclaration,
/// The path to the BLS entries directory.
/// The path to the BLS directory.
#[serde(default = "default_bls_path")]
pub path: String,
}
@@ -44,20 +45,33 @@ fn quirk_initrd_remove_tuned(input: String) -> String {
pub fn generate(context: Rc<SproutContext>, bls: &BlsConfiguration) -> Result<Vec<BootableEntry>> {
let mut entries = Vec::new();
// Stamp the path to the BLS entries directory.
// Stamp the path to the BLS directory.
let path = context.stamp(&bls.path);
// Convert the path to a UEFI PathBuf.
let path = PathBuf::from(
CString16::try_from(path.as_str()).context("unable to convert bls path to CString16")?,
);
// Construct the path to the BLS entries directory.
let mut entries_path = path.clone();
entries_path.push(cstr16!("entries"));
// Resolve the path to the BLS entries directory.
let resolved = utils::resolve_path(context.root().loaded_image_path()?, &path)
.context("unable to resolve bls path")?;
let entries_resolved = utils::resolve_path(
context.root().loaded_image_path()?,
&path.to_cstr16().to_string(),
)
.context("unable to resolve bls path")?;
// Open exclusive access to the BLS filesystem.
let fs = uefi::boot::open_protocol_exclusive::<SimpleFileSystem>(resolved.filesystem_handle)
.context("unable to open bls filesystem")?;
let fs =
uefi::boot::open_protocol_exclusive::<SimpleFileSystem>(entries_resolved.filesystem_handle)
.context("unable to open bls filesystem")?;
let mut fs = FileSystem::new(fs);
// Convert the subpath to the BLS entries directory to a string.
let sub_text_path = resolved
let sub_text_path = entries_resolved
.sub_path
.to_string(DisplayOnly(false), AllowShortcuts(false))
.context("unable to convert subpath to string")?;