Files
sprout/src/entries.rs

129 lines
3.7 KiB
Rust

use crate::context::SproutContext;
use serde::{Deserialize, Serialize};
use std::collections::BTreeMap;
use std::rc::Rc;
/// Declares a boot entry to display in the boot menu.
///
/// Entries are the user-facing concept of Sprout, making it possible
/// to run a set of actions with a specific context.
#[derive(Serialize, Deserialize, Debug, Default, Clone)]
pub struct EntryDeclaration {
/// The title of the entry which will be display in the boot menu.
/// This is the pre-stamped value.
pub title: String,
/// The actions to run when the entry is selected.
#[serde(default)]
pub actions: Vec<String>,
/// The values to insert into the context when the entry is selected.
#[serde(default)]
pub values: BTreeMap<String, String>,
}
/// Represents an entry that is stamped and ready to be booted.
#[derive(Clone)]
pub struct BootableEntry {
name: String,
title: String,
context: Rc<SproutContext>,
declaration: EntryDeclaration,
default: bool,
pin_name: bool,
}
impl BootableEntry {
/// Create a new bootable entry to represent the full context of an entry.
pub fn new(
name: String,
title: String,
context: Rc<SproutContext>,
declaration: EntryDeclaration,
) -> Self {
Self {
name,
title,
context,
declaration,
default: false,
pin_name: false,
}
}
/// Fetch the name of the entry. This is usually a machine-identifiable key.
pub fn name(&self) -> &str {
&self.name
}
/// Fetch the title of the entry. This is usually a human-readable key.
pub fn title(&self) -> &str {
&self.title
}
/// Fetch the full context of the entry.
pub fn context(&self) -> Rc<SproutContext> {
Rc::clone(&self.context)
}
/// Fetch the declaration of the entry.
pub fn declaration(&self) -> &EntryDeclaration {
&self.declaration
}
/// Fetch whether the entry is the default entry.
pub fn is_default(&self) -> bool {
self.default
}
/// Fetch whether the entry is pinned, which prevents prefixing.
pub fn is_pin_name(&self) -> bool {
self.pin_name
}
/// Swap out the context of the entry.
pub fn swap_context(&mut self, context: Rc<SproutContext>) {
self.context = context;
}
/// Restamp the title with the current context.
pub fn restamp_title(&mut self) {
self.title = self.context.stamp(&self.title);
}
/// Mark this entry as the default entry.
pub fn mark_default(&mut self) {
self.default = true;
}
// Unmark this entry as the default entry.
pub fn unmark_default(&mut self) {
self.default = false;
}
/// Mark this entry as being pinned, which prevents prefixing.
pub fn mark_pin_name(&mut self) {
self.pin_name = true;
}
/// Prepend the name of the entry with `prefix`.
pub fn prepend_name_prefix(&mut self, prefix: &str) {
self.name.insert_str(0, prefix);
}
/// Determine if this entry matches `needle` by comparing to the name or title of the entry.
pub fn is_match(&self, needle: &str) -> bool {
self.name == needle || self.title == needle
}
/// Find an entry by `needle` inside the entry iterator `haystack`.
/// This will search for an entry by name, title, or index.
pub fn find<'a>(
needle: &str,
haystack: impl Iterator<Item = &'a BootableEntry>,
) -> Option<&'a BootableEntry> {
haystack
.enumerate()
.find(|(index, entry)| entry.is_match(needle) || index.to_string() == needle)
.map(|(_index, entry)| entry)
}
}