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						3ac24f6912
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							Gjallarhorn: Implement trimming at the changelog level, resulting in really fast renderings.
						
						
						
						
						
						
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						2022-01-10 02:13:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						dcec7cab54
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							Gjallarhorn: Use 3-byte RGB for images, and improve timelapse text.
						
						
						
						
						
						
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						2022-01-10 01:56:56 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2d429ae04d
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							Gjallarhorn: Block Color Key and Render Pool Enhancements
						
						
						
						
						
						
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						2022-01-09 04:03:07 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						94d644916b
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							Gjallarhorn: Dynamic Timelapse Slices
						
						
						
						
						
						
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						2022-01-08 23:17:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						7a5a27d581
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							Gjallarhorn: Various fixes to new pipeline for production usage.
						
						
						
						
						
						
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						2022-01-08 22:00:59 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3f06845ac4
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							Gjallarhorn: Use Player Position Changelog in Player Position Export
						
						
						
						
						
						
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						2022-01-08 16:34:13 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a81b160675
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							Gjallarhorn: Reuse 2D graphics when building individual images.
						
						
						
						
						
						
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						2022-01-08 15:34:58 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0a96435669
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							Gjallarhorn: Render pool should ignore playback segments which are empty.
						
						
						
						
						
						
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						2022-01-08 15:28:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						41547f2e14
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							Gjallarhorn: Rename block-changes command to block-change-timelapse
						
						
						
						
						
						
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						2022-01-08 15:25:10 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8caf3de634
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							Gjallarhorn: Implement block state global cache.
						
						
						
						
						
						
						
						This reduces memory usage by reusing block state objects. 
						
						
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						2022-01-08 15:04:16 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						81a76da809
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							Gjallarhorn: Create render pool concept.
						
						
						
						
						
						
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						2022-01-08 14:57:56 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						3350034060
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							Gjallarhorn: Refactor Color Gradient
						
						
						
						
						
						
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						2022-01-08 14:10:30 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8ea1ea1540
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							Gjallarhorn: Start support for player position changelogs and rename replay-block-log to block-changes
						
						
						
						
						
						
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						2022-01-08 02:40:09 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d54f434805
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							Gjallarhorn: Changelog state tracker should use global air block.
						
						
						
						
						
						
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						2022-01-08 02:23:14 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						643567dfb5
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							Gjallarhorn: Introduce concept of block changelogs, which makes timelapse rendering more efficient.
						
						
						
						
						
						
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						2022-01-08 02:21:42 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						08ba582931
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							Gjallarhorn: Refactor Rendering Code
						
						
						
						
						
						
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						2022-01-08 01:58:31 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						9f8d417e5d
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							Gjallarhorn: Fifteen Minute Timelapse Support
						
						
						
						
						
						
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						2022-01-08 01:32:47 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a0669f815b
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							Gjallarhorn: Timelapse Limiting and Coordinate Cropping
						
						
						
						
						
						
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						2022-01-07 08:29:41 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						10cf0cadac
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							Gjallarhorn: Parallel Rendering and Quad Image Improvements
						
						
						
						
						
						
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						2022-01-07 07:29:04 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						bc2d3e28ae
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							Gjallarhorn: Timelapse Mode
						
						
						
						
						
						
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						2022-01-07 06:15:26 -05:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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