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86800e59f4
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Heimdall/Gjallarhorn: Chunk Export Improvements and Chunk Export Renderer
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2022-02-17 21:37:38 -05:00 |
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ac2e99052d
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Implement Chunk Export
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2022-02-16 23:48:51 -05:00 |
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eb5cb1a229
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Gjallarhorn: Attempt to clarify the mess that is ChangelogSlice.
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2022-02-16 00:56:48 -05:00 |
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74fed8c222
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Gjallarhorn: Implement render loop.
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2022-01-29 23:15:05 -05:00 |
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d4a06ea84a
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Gjallarhorn: Initial Player Position Code
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2022-01-17 22:24:47 -05:00 |
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54cd41e925
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Gjallarhorn: Render pool rework and cleanup.
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2022-01-17 21:07:40 -05:00 |
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3ac24f6912
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Gjallarhorn: Implement trimming at the changelog level, resulting in really fast renderings.
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2022-01-10 02:13:13 -05:00 |
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dcec7cab54
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Gjallarhorn: Use 3-byte RGB for images, and improve timelapse text.
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2022-01-10 01:56:56 -05:00 |
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2d429ae04d
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Gjallarhorn: Block Color Key and Render Pool Enhancements
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2022-01-09 04:03:07 -05:00 |
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94d644916b
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Gjallarhorn: Dynamic Timelapse Slices
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2022-01-08 23:17:59 -05:00 |
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7a5a27d581
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Gjallarhorn: Various fixes to new pipeline for production usage.
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2022-01-08 22:00:59 -05:00 |
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3f06845ac4
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Gjallarhorn: Use Player Position Changelog in Player Position Export
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2022-01-08 16:34:13 -05:00 |
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a81b160675
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Gjallarhorn: Reuse 2D graphics when building individual images.
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2022-01-08 15:34:58 -05:00 |
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0a96435669
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Gjallarhorn: Render pool should ignore playback segments which are empty.
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2022-01-08 15:28:41 -05:00 |
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41547f2e14
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Gjallarhorn: Rename block-changes command to block-change-timelapse
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2022-01-08 15:25:10 -05:00 |
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8caf3de634
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Gjallarhorn: Implement block state global cache.
This reduces memory usage by reusing block state objects.
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2022-01-08 15:04:16 -05:00 |
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81a76da809
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Gjallarhorn: Create render pool concept.
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2022-01-08 14:57:56 -05:00 |
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3350034060
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Gjallarhorn: Refactor Color Gradient
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2022-01-08 14:10:30 -05:00 |
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8ea1ea1540
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Gjallarhorn: Start support for player position changelogs and rename replay-block-log to block-changes
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2022-01-08 02:40:09 -05:00 |
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d54f434805
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Gjallarhorn: Changelog state tracker should use global air block.
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2022-01-08 02:23:14 -05:00 |
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643567dfb5
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Gjallarhorn: Introduce concept of block changelogs, which makes timelapse rendering more efficient.
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2022-01-08 02:21:42 -05:00 |
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08ba582931
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Gjallarhorn: Refactor Rendering Code
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2022-01-08 01:58:31 -05:00 |
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9f8d417e5d
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Gjallarhorn: Fifteen Minute Timelapse Support
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2022-01-08 01:32:47 -05:00 |
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a0669f815b
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Gjallarhorn: Timelapse Limiting and Coordinate Cropping
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2022-01-07 08:29:41 -05:00 |
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10cf0cadac
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Gjallarhorn: Parallel Rendering and Quad Image Improvements
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2022-01-07 07:29:04 -05:00 |
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bc2d3e28ae
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Gjallarhorn: Timelapse Mode
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2022-01-07 06:15:26 -05:00 |
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