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8caf3de634
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Gjallarhorn: Implement block state global cache.
This reduces memory usage by reusing block state objects.
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2022-01-08 15:04:16 -05:00 |
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81a76da809
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Gjallarhorn: Create render pool concept.
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2022-01-08 14:57:56 -05:00 |
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3350034060
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Gjallarhorn: Refactor Color Gradient
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2022-01-08 14:10:30 -05:00 |
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8ea1ea1540
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Gjallarhorn: Start support for player position changelogs and rename replay-block-log to block-changes
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2022-01-08 02:40:09 -05:00 |
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d54f434805
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Gjallarhorn: Changelog state tracker should use global air block.
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2022-01-08 02:23:14 -05:00 |
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643567dfb5
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Gjallarhorn: Introduce concept of block changelogs, which makes timelapse rendering more efficient.
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2022-01-08 02:21:42 -05:00 |
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08ba582931
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Gjallarhorn: Refactor Rendering Code
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2022-01-08 01:58:31 -05:00 |
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9f8d417e5d
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Gjallarhorn: Fifteen Minute Timelapse Support
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2022-01-08 01:32:47 -05:00 |
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a0669f815b
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Gjallarhorn: Timelapse Limiting and Coordinate Cropping
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2022-01-07 08:29:41 -05:00 |
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10cf0cadac
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Gjallarhorn: Parallel Rendering and Quad Image Improvements
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2022-01-07 07:29:04 -05:00 |
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bc2d3e28ae
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Gjallarhorn: Timelapse Mode
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2022-01-07 06:15:26 -05:00 |
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