Rudimentary geometry shader-based line antialiasing

This commit is contained in:
2022-11-28 02:17:07 +11:00
parent 5ee752669b
commit 4dc57b64d1
4 changed files with 68 additions and 30 deletions

View File

@ -1,10 +1,10 @@
#version 330 core
in vec4 vColour;
out vec4 outColour;
uniform vec4 uColour;
void main()
{
outColour = uColour;
outColour = vColour;
}