From 8ce1cca1ef6b2ea5e6af02c8df80060f2bb4245d Mon Sep 17 00:00:00 2001 From: a dinosaur Date: Tue, 29 Nov 2022 17:23:17 +1100 Subject: [PATCH] fix small mistake in orthographic matrix setup (would've clobbered z axis if it was used) --- src/draw_opengl_core.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/draw_opengl_core.c b/src/draw_opengl_core.c index 0e7d433..0ec5132 100644 --- a/src/draw_opengl_core.c +++ b/src/draw_opengl_core.c @@ -276,7 +276,7 @@ void SetDrawViewport(size size) float mat[16] = { s.x, 0.0f, 0.0f, 0.0f, 0.0f, -s.y, 0.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, 1.0f}; glUniformMatrix4fv(uView, 1, GL_FALSE, mat); glUniform2f(uScaleFact, 1.0f / (float)size.w, 1.0f / (float)size.h);