# PadLab # Playground for different analogue stick setups written with SDL2 for graphics and controller support. ### Building ### Requirements: - C99 compiler - SDL 2.x - CMake 3.1 or higher Available backends are: - `BUILD_OPENGL_LEGACY` OpenGL Compatibility profile 1.1 (default ON) - `BUILD_OPENGL` OpenGL Core profile 3.3 (WIP) - `BUILD_METAL` Fruit renderer (WIP, ON by default for APPLE) OpenGL Core profile backend requires: - Python 3 Metal backend requires: - Fruit device - Python 3 For *nix: ```shell cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo cmake --build build ```