basis for random subsystem

This commit is contained in:
2024-08-22 03:09:53 +10:00
parent b7dba429cf
commit 394e340f09
5 changed files with 45 additions and 15 deletions

View File

@ -3,8 +3,6 @@ add_executable(Voxelotl MACOSX_BUNDLE
test.png
Chunk.swift
shadertypes.h
shader.metal
@ -14,12 +12,17 @@ add_executable(Voxelotl MACOSX_BUNDLE
AABB.swift
Color.swift
Random/RandomProvider.swift
Random/Arc4Random.swift
NSImageLoader.swift
Renderer.swift
GameController.swift
FPSCalculator.swift
Chunk.swift
Camera.swift
Player.swift
FPSCalculator.swift
GameDelegate.swift
Application.swift
@ -61,3 +64,4 @@ set_source_files_properties(test.png PROPERTIES MACOSX_PACKAGE_LOCATION Resource
source_group("Resources" FILES Assets.xcassets test.png)
source_group("Source Files" REGULAR_EXPRESSION "\\.(swift|metal)$")
source_group("Source Files\\Random" REGULAR_EXPRESSION "Random/")