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RIP to Float16, it's sad that Intel doesn't support you.
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@ -18,6 +18,6 @@ public struct VertexPositionNormalTexcoord: Vertex {
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public struct VertexPositionNormalColorTexcoord: Vertex {
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var position: SIMD3<Float>
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var normal: SIMD3<Float>
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var color: SIMD4<Float16>
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var color: SIMD4<Float>
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var texCoord: SIMD2<Float>
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}
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