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				https://github.com/GayPizzaSpecifications/voxelotl-engine.git
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	slight refactor
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		@ -46,21 +46,16 @@ public extension Color where T: FixedWidthInteger {
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  init(r newR: T, g newG: T, b newB: T) {
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    self.init(r: newR, g: newG, b: newB, a: Self.one)
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  }
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}
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public extension Color where T: UnsignedInteger & FixedWidthInteger {
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  init<U: BinaryFloatingPoint>(_ other: Color<U>) {
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    self.init(
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      r: T((other.r * U(0xFF)).clamp(0, 0xFF)),
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      g: T((other.g * U(0xFF)).clamp(0, 0xFF)),
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      b: T((other.b * U(0xFF)).clamp(0, 0xFF)),
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      a: T((other.a * U(0xFF)).clamp(0, 0xFF)))
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      r: T((other.r * U(T.max)).clamp(0, U(T.max))),
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      g: T((other.g * U(T.max)).clamp(0, U(T.max))),
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      b: T((other.b * U(T.max)).clamp(0, U(T.max))),
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      a: T((other.a * U(T.max)).clamp(0, U(T.max))))
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  }
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  func mix(_ other: Self, _ n: Float) -> Self {
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    Self(Color<Float>(self).mix(Color<Float>(other), n.saturated))
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  }
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  var linear: Self { Self(Color<Float>(self).linear) }
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  var sRGB: Self { Self(Color<Float>(self).sRGB) }
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}
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public extension Color where T == UInt8 {
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@ -79,27 +74,13 @@ public extension Color where T == UInt8 {
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      b: UInt8((c & 0x0000FF) >>  0))
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  }
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  var sRGB: Self {
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    return Self(
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      r: sRGB8FromLinear8Table[Int(r)],
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      g: sRGB8FromLinear8Table[Int(g)],
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      b: sRGB8FromLinear8Table[Int(b)],
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      a: a)
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  func mix(_ other: Self, _ n: Float) -> Self {
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    Self(Color<Float>(self).mix(Color<Float>(other), n.saturated))
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  }
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}
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fileprivate var sRGB8FromLinear8Table: [UInt8] = {
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  (0..<0x100).map { i in
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    var x = Double(i) / 0xFF
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    if x < 0.0031308 {
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      x *= 12.92
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    } else {
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      x = 1.055 * pow(abs(x), 1 / 2.4) - 0.055
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    }
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    x = floor((x * 0xFF) + 0.5)
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    return UInt8(truncating: NSNumber(value: x))
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  }
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}()
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  var linear: Self { Self(Color<Float>(self).linear) }
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  var sRGB: Self { Self(Color<Float>(self).sRGB) }
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}
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public extension Color where T: BinaryFloatingPoint {
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  @inline(__always) static var one: T { T(1) }
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@ -166,12 +147,7 @@ public extension Color where T: BinaryFloatingPoint {
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    } else if x < 0.0031308 {
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      x * 12.92
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    } else {
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#if false
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      // Approximation
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      1.13005 * sqrt(abs(x - 0.00228)) - 0.13448 * x + 0.005719
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#else
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      T(1.055 * pow(Double(abs(x)), 1 / 2.4) - 0.055)
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#endif
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    }
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  }
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}
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