initial chunk render caching

This commit is contained in:
2024-09-01 23:34:32 +10:00
parent da26773221
commit 5f372a9398
9 changed files with 220 additions and 10 deletions

View File

@ -23,7 +23,7 @@ vertex FragmentInput vertexMain(
FragmentInput out;
out.position = u.projView * world;
out.world = world.xyz;
out.color = half4(i[instanceID].color);
out.color = vtx[vertexID].color * i[instanceID].color;
out.normal = (i[instanceID].normalModel * float4(vtx[vertexID].normal, 0)).xyz;
out.texCoord = vtx[vertexID].texCoord;
return out;