use floats for instance colour memory

This commit is contained in:
2024-08-19 07:59:36 +10:00
parent f203bcc7c1
commit 8904db24a5
4 changed files with 7 additions and 3 deletions

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@ -25,7 +25,7 @@ typedef struct {
typedef struct {
matrix_float4x4 model;
matrix_float4x4 normalModel;
vector_uchar4 color;
vector_float4 color;
} VertexShaderInstance;
typedef struct {