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	improved perlin basic blockgen
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		@ -3,8 +3,11 @@ public extension FloatingPoint {
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  @inline(__always) var radians: Self { self * (Self.pi / 180) }
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  @inline(__always) func lerp(_ a: Self, _ b: Self) -> Self { b * self + a * (1 - self) }
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  @inline(__always) func mlerp(_ a: Self, _ b: Self) -> Self { a + (b - a) * self }
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  @inline(__always) func mlerp(_ a: Self, _ b: Self) -> Self { a + self * (b - a) }
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  @inline(__always) func clamp(_ a: Self, _ b: Self) -> Self { min(max(self, a), b) }
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  @inline(__always) var saturated: Self { self.clamp(0, 1) }
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  @inline(__always) func smoothStep() -> Self { self * self * (3 - 2 * self) }
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  @inline(__always) func smootherStep() -> Self { self * self * self * (self * (self * 6 - 15) + 10) }
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}
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