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rearrange some sources
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@ -7,8 +7,10 @@ add_executable(Voxelotl MACOSX_BUNDLE
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shadertypes.h
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shadertypes.h
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shader.metal
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shader.metal
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# Common library
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# Common utility library
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Common/ConcurrentDictionary.swift
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Common/ConcurrentDictionary.swift
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Common/Color.swift
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Common/FPSCalculator.swift
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# Maths library
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# Maths library
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Math/FloatExtensions.swift
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Math/FloatExtensions.swift
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@ -34,7 +36,7 @@ add_executable(Voxelotl MACOSX_BUNDLE
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Random/SplitMix64.swift
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Random/SplitMix64.swift
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# Resource classes
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# Resource classes
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NSImageLoader.swift
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Resource/NSImageLoader.swift
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# Renderer classes
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# Renderer classes
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Renderer/Material.swift
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Renderer/Material.swift
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@ -47,23 +49,21 @@ add_executable(Voxelotl MACOSX_BUNDLE
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Input/GameController.swift
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Input/GameController.swift
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Input/Mouse.swift
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Input/Mouse.swift
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# Core utility classes
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CubeMeshBuilder.swift
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Color.swift
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Camera.swift
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FPSCalculator.swift
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GameDelegate.swift
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Application.swift
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# Game logic classes
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# Game logic classes
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Chunk.swift
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Chunk.swift
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WorldGenerator.swift
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WorldGenerator.swift
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CubeMeshBuilder.swift
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ChunkMeshBuilder.swift
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ChunkMeshBuilder.swift
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World.swift
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World.swift
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Raycast.swift
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Raycast.swift
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Camera.swift
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Player.swift
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Player.swift
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Game.swift
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Game.swift
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# Core application classes
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GameDelegate.swift
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Application.swift
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main.swift)
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main.swift)
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set_source_files_properties(
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set_source_files_properties(
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