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427116e6bc
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use private storage for mesh buffers
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2024-09-03 02:03:38 +10:00 |
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42244456c9
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restore halfs in shader
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2024-09-02 19:06:16 +10:00 |
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4209a925c4
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RIP to Float16, it's sad that Intel doesn't support you.
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2024-09-02 19:03:12 +10:00 |
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5f372a9398
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initial chunk render caching
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2024-09-01 23:34:32 +10:00 |
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da26773221
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prep for chunk meshing
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2024-09-01 21:16:05 +10:00 |
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503c48404c
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project mouse into view when clicking w/ mouse unlocked
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2024-08-28 02:28:24 +10:00 |
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8de398ce13
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avoid unnecessary conversion of colours between half4 to float4 and back again
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2024-08-25 15:14:00 +10:00 |
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428b142bf2
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
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