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						83c85126e7
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							use instance buffer storage mode most appropriate for the hardware
						
						
						
						
						
						
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						2024-09-03 02:08:12 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						427116e6bc
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							use private storage for mesh buffers
						
						
						
						
						
						
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						2024-09-03 02:03:38 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						42244456c9
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							restore halfs in shader
						
						
						
						
						
						
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						2024-09-02 19:06:16 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4209a925c4
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							RIP to Float16, it's sad that Intel doesn't support you.
						
						
						
						
						
						
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						2024-09-02 19:03:12 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5f372a9398
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							initial chunk render caching
						
						
						
						
						
						
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						2024-09-01 23:34:32 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						da26773221
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							prep for chunk meshing
						
						
						
						
						
						
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						2024-09-01 21:16:05 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						503c48404c
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							project mouse into view when clicking w/ mouse unlocked
						
						
						
						
						
						
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						2024-08-28 02:28:24 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8de398ce13
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							avoid unnecessary conversion of colours between half4 to float4 and back again
						
						
						
						
						
						
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						2024-08-25 15:14:00 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						428b142bf2
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							un-hardcode various render properties (environment, material)
						
						
						
						
						
						
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						2024-08-25 14:49:07 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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