add knebula knight to infinite nightmare and some eastward notes
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src/games/🚧eastward.md
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src/games/🚧eastward.md
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title: eastward
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draft: true
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---
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- aesthetic
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- music
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- story
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- john's trauma
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- sam's saccharine perspective
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- gameplay
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- combat
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- game punishes you for just wailing on enemies,
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- swing cooldown makes it hard to move after swinging
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- story scenes
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- why i kept coming back
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- game can be a bit slow, but charm is high
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- game is also not that intriguing to begin with , but i think thats because
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of the aforementioned saccharine perspective shifting all the intrigue to the
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background
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- got put down a couple of times
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- combat can be surprisingly challenging
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