trim blog

This commit is contained in:
2023-03-04 13:04:33 +10:30
committed by GitHub
parent 961ecdf274
commit edae8f7c68

View File

@ -9,6 +9,4 @@ outside of the programming hole, i've been listening to a dangerous amount of [s
i also watched the 1960s film [The Apartment](https://letterboxd.com/film/the-apartment/) yesterday, which was a real breath of fresh air after the second and third indiana jones films. a really well written romantic comedy (although more romantic than comedy) with some super solid characters. we don't see enough spineless wuss protagonists these days, it's a really fun archetype if it's done well. i also watched the 1960s film [The Apartment](https://letterboxd.com/film/the-apartment/) yesterday, which was a real breath of fresh air after the second and third indiana jones films. a really well written romantic comedy (although more romantic than comedy) with some super solid characters. we don't see enough spineless wuss protagonists these days, it's a really fun archetype if it's done well.
for those unaware, my close friend doug and i have been playing an on-again-off-again game of [divinity: original sin 2](https://store.steampowered.com/app/435150/Divinity_Original_Sin_2__Definitive_Edition/) for more than two years, but we've got back on the wagon recently. the game has been a lot more fun to play after finding out about the lost sinners [honour builds](https://steamcommunity.com/id/teesinz/myworkshopfiles/?section=guides&appid=435150). these builds make the game more of a fun challenge than an impossible hurdle that requires several restarts per battle. turns out you need to treat character builds more like a classic rpg than a game of dnd; the latter has a game master who can tweak the difficulty if you're getting thrashed, while divinity will punish you for not giving your summoner enough constitution. for those unaware, my close friend doug and i have been playing an on-again-off-again game of [divinity: original sin 2](https://store.steampowered.com/app/435150/Divinity_Original_Sin_2__Definitive_Edition/) for more than two years, but we've got back on the wagon recently. the game has been a lot more fun to play after finding out about the lost sinners [honour builds](https://steamcommunity.com/id/teesinz/myworkshopfiles/?section=guides&appid=435150). these builds make the game more of a fun challenge than an impossible hurdle that requires several restarts per battle. turns out you need to treat character builds more like a classic rpg than a game of dnd; the latter has a game master who can tweak the difficulty if you're getting thrashed, while divinity will punish you for not giving your summoner enough constitution.
i haven't done any intentional drawing practice in the last couple of days because of all the web design, but i did do this cute little napkin drawing of a friend of mine. any drawing is practice, i guess. ![](/_assets/img/evil_ben.jpg)