mirror of
https://github.com/GayPizzaSpecifications/cxx-swift-interop.git
synced 2025-08-03 05:10:55 +00:00
restore c++ backend using swift 6's improved interop
This commit is contained in:
parent
93d3feca7e
commit
77603b582c
@ -1,5 +1,6 @@
|
|||||||
cmake_minimum_required(VERSION 3.24)
|
cmake_minimum_required(VERSION 3.24)
|
||||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "13.6" CACHE STRING "Minimum OSX version" FORCE)
|
set(CMAKE_OSX_DEPLOYMENT_TARGET "13.6" CACHE STRING "Minimum OSX version" FORCE)
|
||||||
|
set(CMAKE_Swift_LANGUAGE_VERSION 6)
|
||||||
project(cxxswift LANGUAGES CXX Swift)
|
project(cxxswift LANGUAGES CXX Swift)
|
||||||
|
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/modules")
|
||||||
@ -8,4 +9,6 @@ include(AddSwift)
|
|||||||
|
|
||||||
find_library(SDL3 SDL3 REQUIRED PATHS "${CMAKE_SOURCE_DIR}/Frameworks" NO_DEFAULT_PATH)
|
find_library(SDL3 SDL3 REQUIRED PATHS "${CMAKE_SOURCE_DIR}/Frameworks" NO_DEFAULT_PATH)
|
||||||
|
|
||||||
add_subdirectory(Sources)
|
add_subdirectory(Sources/CppBackend)
|
||||||
|
add_subdirectory(Sources/SDLSwift)
|
||||||
|
add_subdirectory(Sources/SwiftFrontend)
|
||||||
|
@ -1,4 +0,0 @@
|
|||||||
add_subdirectory(SwiftFrontend)
|
|
||||||
add_subdirectory(SDLSwift)
|
|
||||||
add_subdirectory(CppBackend)
|
|
||||||
add_subdirectory(SwiftBackend)
|
|
@ -30,6 +30,8 @@ void Ball::update(float deltaTime) noexcept {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
BallWorld::BallWorld() noexcept : balls() {}
|
||||||
|
|
||||||
void BallWorld::add(Ball::vec2f pos, float angle, float ballSize) noexcept {
|
void BallWorld::add(Ball::vec2f pos, float angle, float ballSize) noexcept {
|
||||||
balls.emplace_back(Ball{ pos, angle, ballSize });
|
balls.emplace_back(Ball{ pos, angle, ballSize });
|
||||||
}
|
}
|
||||||
|
@ -34,6 +34,9 @@ public:
|
|||||||
struct BallWorld {
|
struct BallWorld {
|
||||||
std::vector<Ball> balls;
|
std::vector<Ball> balls;
|
||||||
|
|
||||||
|
BallWorld() noexcept;
|
||||||
|
virtual ~BallWorld() noexcept = default;
|
||||||
|
|
||||||
void add(Ball::vec2f pos, float angle, float ballSize) noexcept;
|
void add(Ball::vec2f pos, float angle, float ballSize) noexcept;
|
||||||
void update(float deltaTime) noexcept;
|
void update(float deltaTime) noexcept;
|
||||||
};
|
};
|
||||||
|
@ -1,3 +1,3 @@
|
|||||||
module SDL3 [extern_c] {
|
module SDL3 {
|
||||||
header "shim.h"
|
header "shim.h"
|
||||||
}
|
}
|
||||||
|
@ -1,7 +0,0 @@
|
|||||||
import CppBackend
|
|
||||||
|
|
||||||
public struct FuckYou {
|
|
||||||
public static func fuck() {
|
|
||||||
let _ = BallWorld()
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,2 +0,0 @@
|
|||||||
add_library(SwiftBackend STATIC Backend.swift)
|
|
||||||
target_link_libraries(SwiftBackend PRIVATE CppBackend)
|
|
@ -1,13 +1,6 @@
|
|||||||
//
|
|
||||||
// Application.swift
|
|
||||||
// cxxswift
|
|
||||||
//
|
|
||||||
// Created by Alex Zenla on 8/3/24.
|
|
||||||
//
|
|
||||||
|
|
||||||
import Foundation
|
import Foundation
|
||||||
import SDL3
|
import SDL3
|
||||||
import SwiftBackend
|
import CppBackend
|
||||||
|
|
||||||
class Application {
|
class Application {
|
||||||
private var window: OpaquePointer? = nil
|
private var window: OpaquePointer? = nil
|
||||||
@ -15,9 +8,9 @@ class Application {
|
|||||||
|
|
||||||
private var lastCounter: UInt64 = 0
|
private var lastCounter: UInt64 = 0
|
||||||
|
|
||||||
|
private var balls = BallWorld()
|
||||||
|
|
||||||
private func initialize() -> ApplicationExecutionState {
|
private func initialize() -> ApplicationExecutionState {
|
||||||
FuckYou.fuck()
|
|
||||||
|
|
||||||
guard SDL_Init(SDL_INIT_VIDEO) >= 0 else {
|
guard SDL_Init(SDL_INIT_VIDEO) >= 0 else {
|
||||||
print("SDL_Init() error: \(String(cString: SDL_GetError()))")
|
print("SDL_Init() error: \(String(cString: SDL_GetError()))")
|
||||||
return .exitFailure
|
return .exitFailure
|
||||||
@ -40,6 +33,15 @@ class Application {
|
|||||||
SDL_SetRenderVSync(renderer, 1)
|
SDL_SetRenderVSync(renderer, 1)
|
||||||
SDL_SetRenderLogicalPresentation(renderer, 512, 512, SDL_LOGICAL_PRESENTATION_LETTERBOX, SDL_SCALEMODE_BEST)
|
SDL_SetRenderLogicalPresentation(renderer, 512, 512, SDL_LOGICAL_PRESENTATION_LETTERBOX, SDL_SCALEMODE_BEST)
|
||||||
|
|
||||||
|
let ballOrigin = SIMD2(Float(width), Float(height)) * 0.5
|
||||||
|
for _ in 0..<10 {
|
||||||
|
balls.add(
|
||||||
|
ballOrigin,
|
||||||
|
Float(arc4random()) / Float(UInt32.max),
|
||||||
|
Float(arc4random_uniform(32 - 3) + 3)
|
||||||
|
)
|
||||||
|
}
|
||||||
|
|
||||||
lastCounter = SDL_GetPerformanceCounter()
|
lastCounter = SDL_GetPerformanceCounter()
|
||||||
|
|
||||||
return .running
|
return .running
|
||||||
@ -71,10 +73,22 @@ class Application {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private func paint(_ deltaTime: Float) -> ApplicationExecutionState {
|
private func paint(_ deltaTime: Float) -> ApplicationExecutionState {
|
||||||
|
balls.update(deltaTime)
|
||||||
|
|
||||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255)
|
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255)
|
||||||
SDL_RenderClear(renderer)
|
SDL_RenderClear(renderer)
|
||||||
|
|
||||||
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255)
|
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255)
|
||||||
|
for ball in balls.balls {
|
||||||
|
let position = ball.position(), size = ball.size()
|
||||||
|
var rect = SDL_FRect(
|
||||||
|
x: position.pointee.x - size,
|
||||||
|
y: position.pointee.y - size,
|
||||||
|
w: size * 2.0,
|
||||||
|
h: size * 2.0
|
||||||
|
)
|
||||||
|
SDL_RenderFillRect(renderer, &rect)
|
||||||
|
}
|
||||||
|
|
||||||
SDL_RenderPresent(renderer)
|
SDL_RenderPresent(renderer)
|
||||||
return .running
|
return .running
|
||||||
|
@ -1,5 +1,5 @@
|
|||||||
add_executable(SwiftFrontend MACOSX_BUNDLE main.swift Application.swift)
|
add_executable(SwiftFrontend MACOSX_BUNDLE main.swift Application.swift)
|
||||||
target_link_libraries(SwiftFrontend PRIVATE SwiftBackend SDLSwift)
|
target_link_libraries(SwiftFrontend PRIVATE CppBackend SDLSwift)
|
||||||
set_target_properties(SwiftFrontend PROPERTIES
|
set_target_properties(SwiftFrontend PROPERTIES
|
||||||
XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME NO
|
XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME NO
|
||||||
XCODE_EMBED_FRAMEWORKS "${SDL3}"
|
XCODE_EMBED_FRAMEWORKS "${SDL3}"
|
||||||
|
Loading…
Reference in New Issue
Block a user