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padlab/README.md

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# PadLab #
Playground for different analogue stick setups written with SDL2 for graphics and controller support.
### Building ###
Requirements:
- C99 compiler
- SDL 2.x
- CMake 3.1 or higher
Available backends are:
- `BUILD_OPENGL_LEGACY` OpenGL Compatibility profile 1.1 (default ON)
- `BUILD_OPENGL` OpenGL Core profile 3.3 (WIP)
- `BUILD_METAL` Fruit renderer (WIP, ON by default for APPLE)
OpenGL Core profile backend requires:
- Python 3
Metal backend requires:
- Fruit device
- Python 3
For *nix:
```shell
cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build build
```