Playground for different analogue stick setups using SDL2's graphics & controller support
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PadLab

Playground for different analogue stick setups written with SDL2 for graphics and controller support.

Building

Requirements:

  • C99 compiler
  • SDL 2.x
  • CMake 3.1 or higher

Available backends are:

  • BUILD_OPENGL_LEGACY OpenGL Compatibility profile 1.1 (default ON)
  • BUILD_OPENGL OpenGL Core profile 3.3 (WIP)
  • BUILD_METAL Fruit renderer (WIP, ON by default for APPLE)

OpenGL Core profile backend requires:

  • Python 3

Metal backend requires:

  • Fruit device
  • Python 3

For *nix:

cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build build