Playground for different analogue stick setups using SDL2's graphics & controller support
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analogue.c Completely separate drawing stuff into an internal api in case I wanna play with different renderers at some point 2022-11-16 02:48:43 +11:00
CMakeLists.txt Delete maths.c 2022-11-16 01:45:25 +11:00
draw.c Completely separate drawing stuff into an internal api in case I wanna play with different renderers at some point 2022-11-16 02:48:43 +11:00
draw.h Completely separate drawing stuff into an internal api in case I wanna play with different renderers at some point 2022-11-16 02:48:43 +11:00
LICENSE.txt License & Readme 'n stuff 2022-10-06 19:09:03 +11:00
maths.h Separate stick functionality from main file 2022-11-16 01:42:47 +11:00
README.md License & Readme 'n stuff 2022-10-06 19:09:03 +11:00
stick.c Separate stick functionality from main file 2022-11-16 01:42:47 +11:00
stick.h Separate stick functionality from main file 2022-11-16 01:42:47 +11:00

PadLab

Playground for different analogue stick setups written with SDL2 for graphics and controller support.

Building

Requirements:

  • C99 compiler
  • SDL 2.x
  • CMake 3.1 or higher

For *nix:

cmake -B build -DCMAKE_BUILD_TYPE=RelWithDebInfo
cmake --build build