un-hardcode various render properties (environment, material)

This commit is contained in:
2024-08-25 14:49:07 +10:00
parent 7a417e0701
commit 428b142bf2
8 changed files with 85 additions and 37 deletions

View File

@ -203,7 +203,7 @@ struct Player {
chunk: chunk,
origin: self.eyePosition,
direction: .forward * simd_matrix3x3(self.eyeRotation),
maxDistance: 3.666
maxDistance: 3.8
) {
self.rayhitPos = hit.position
if destroy {