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https://github.com/GayPizzaSpecifications/voxelotl-engine.git
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switch permutation type to ubyte
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@ -7,7 +7,7 @@ public protocol CoherentNoiseRandomInit: CoherentNoise {
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}
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public protocol CoherentNoiseTableInit: CoherentNoise {
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init(permutation: [Int16])
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init(permutation: [UInt8])
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}
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public protocol CoherentNoise2D: CoherentNoise {
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@ -20,7 +20,7 @@ public extension LayeredNoise where Generator: CoherentNoiseRandomInit {
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}
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public extension LayeredNoise where Generator: CoherentNoiseTableInit {
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init(permutation table: [Int16], octaves: Int, frequency: Scalar, amplitude: Scalar = 1) {
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init(permutation table: [UInt8], octaves: Int, frequency: Scalar, amplitude: Scalar = 1) {
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self.octaves = octaves
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self.frequency = frequency
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self.amplitude = amplitude
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@ -1,15 +1,15 @@
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import Foundation
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public struct ImprovedPerlin<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
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private let p: [Int16]
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private let p: [UInt8]
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public init(permutation: [Int16]) {
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public init(permutation: [UInt8]) {
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assert(permutation.count == 0x100)
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self.p = permutation
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}
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public init<Random: RandomProvider>(random: inout Random) {
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self.p = (0..<0x100).map { Int16($0) }.shuffled(using: &random)
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self.p = (0..<0x100).map { UInt8($0) }.shuffled(using: &random)
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}
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public func get(_ point: SIMD2<Scalar>) -> Scalar {
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@ -1,16 +1,16 @@
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import Foundation
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public struct SimplexNoise<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoise4D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
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private let p: [Int16], pMod12: [Int16]
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private let p: [UInt8], pMod12: [UInt8]
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public init(permutation: [Int16]) {
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public init(permutation: [UInt8]) {
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assert(permutation.count == 0x100)
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self.p = permutation
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self.pMod12 = self.p.map { $0 % 12 }
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}
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public init<Random: RandomProvider>(random: inout Random) {
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self.p = (0..<0x100).map { Int16($0) }.shuffled(using: &random)
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self.p = (0..<0x100).map { UInt8($0) }.shuffled(using: &random)
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self.pMod12 = self.p.map { $0 % 12 }
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}
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