mirror of
https://github.com/GayPizzaSpecifications/voxelotl-engine.git
synced 2025-08-03 21:21:34 +00:00
switch permutation type to ubyte
This commit is contained in:
@ -7,7 +7,7 @@ public protocol CoherentNoiseRandomInit: CoherentNoise {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public protocol CoherentNoiseTableInit: CoherentNoise {
|
public protocol CoherentNoiseTableInit: CoherentNoise {
|
||||||
init(permutation: [Int16])
|
init(permutation: [UInt8])
|
||||||
}
|
}
|
||||||
|
|
||||||
public protocol CoherentNoise2D: CoherentNoise {
|
public protocol CoherentNoise2D: CoherentNoise {
|
||||||
|
@ -20,7 +20,7 @@ public extension LayeredNoise where Generator: CoherentNoiseRandomInit {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public extension LayeredNoise where Generator: CoherentNoiseTableInit {
|
public extension LayeredNoise where Generator: CoherentNoiseTableInit {
|
||||||
init(permutation table: [Int16], octaves: Int, frequency: Scalar, amplitude: Scalar = 1) {
|
init(permutation table: [UInt8], octaves: Int, frequency: Scalar, amplitude: Scalar = 1) {
|
||||||
self.octaves = octaves
|
self.octaves = octaves
|
||||||
self.frequency = frequency
|
self.frequency = frequency
|
||||||
self.amplitude = amplitude
|
self.amplitude = amplitude
|
||||||
|
@ -1,15 +1,15 @@
|
|||||||
import Foundation
|
import Foundation
|
||||||
|
|
||||||
public struct ImprovedPerlin<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
|
public struct ImprovedPerlin<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
|
||||||
private let p: [Int16]
|
private let p: [UInt8]
|
||||||
|
|
||||||
public init(permutation: [Int16]) {
|
public init(permutation: [UInt8]) {
|
||||||
assert(permutation.count == 0x100)
|
assert(permutation.count == 0x100)
|
||||||
self.p = permutation
|
self.p = permutation
|
||||||
}
|
}
|
||||||
|
|
||||||
public init<Random: RandomProvider>(random: inout Random) {
|
public init<Random: RandomProvider>(random: inout Random) {
|
||||||
self.p = (0..<0x100).map { Int16($0) }.shuffled(using: &random)
|
self.p = (0..<0x100).map { UInt8($0) }.shuffled(using: &random)
|
||||||
}
|
}
|
||||||
|
|
||||||
public func get(_ point: SIMD2<Scalar>) -> Scalar {
|
public func get(_ point: SIMD2<Scalar>) -> Scalar {
|
||||||
|
@ -1,16 +1,16 @@
|
|||||||
import Foundation
|
import Foundation
|
||||||
|
|
||||||
public struct SimplexNoise<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoise4D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
|
public struct SimplexNoise<Scalar: BinaryFloatingPoint & SIMDScalar>: CoherentNoise2D, CoherentNoise3D, CoherentNoise4D, CoherentNoiseRandomInit, CoherentNoiseTableInit {
|
||||||
private let p: [Int16], pMod12: [Int16]
|
private let p: [UInt8], pMod12: [UInt8]
|
||||||
|
|
||||||
public init(permutation: [Int16]) {
|
public init(permutation: [UInt8]) {
|
||||||
assert(permutation.count == 0x100)
|
assert(permutation.count == 0x100)
|
||||||
self.p = permutation
|
self.p = permutation
|
||||||
self.pMod12 = self.p.map { $0 % 12 }
|
self.pMod12 = self.p.map { $0 % 12 }
|
||||||
}
|
}
|
||||||
|
|
||||||
public init<Random: RandomProvider>(random: inout Random) {
|
public init<Random: RandomProvider>(random: inout Random) {
|
||||||
self.p = (0..<0x100).map { Int16($0) }.shuffled(using: &random)
|
self.p = (0..<0x100).map { UInt8($0) }.shuffled(using: &random)
|
||||||
self.pMod12 = self.p.map { $0 % 12 }
|
self.pMod12 = self.p.map { $0 % 12 }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user