mirror of
https://github.com/GayPizzaSpecifications/voxelotl-engine.git
synced 2025-08-02 13:00:53 +00:00
split core renderer stuff into metal subfolder
This commit is contained in:
parent
667201fe49
commit
d7cb051fb7
@ -49,6 +49,13 @@ add_executable(Voxelotl MACOSX_BUNDLE
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Renderer/BlendMode.swift
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Renderer/BlendFunc.swift
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Renderer/ChunkRenderer.swift
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Renderer/Metal/BlendFuncExtension.swift
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Renderer/Metal/ColorExtension.swift
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Renderer/Metal/EnvironmentExtension.swift
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Renderer/Metal/PipelineOptions.swift
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Renderer/Metal/Shader.swift
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Renderer/Metal/RendererMesh.swift
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Renderer/RendererError.swift
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Renderer/Renderer.swift
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# Input wrappers
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@ -144,4 +151,5 @@ source_group("Source Files\\Noise" REGULAR_EXPRESSION "Noise/")
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source_group("Source Files\\Math" REGULAR_EXPRESSION "Math/")
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source_group("Source Files\\Input" REGULAR_EXPRESSION "Input/")
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source_group("Source Files\\Renderer" REGULAR_EXPRESSION "Renderer/")
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source_group("Source Files\\Renderer\\Metal" REGULAR_EXPRESSION "Renderer/Metal/")
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source_group("Source Files\\Generator" REGULAR_EXPRESSION "Generator/")
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87
Sources/Voxelotl/Renderer/Metal/BlendFuncExtension.swift
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87
Sources/Voxelotl/Renderer/Metal/BlendFuncExtension.swift
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@ -0,0 +1,87 @@
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import Metal
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internal extension BlendFunc {
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func setBlend(colorAttachment: inout MTLRenderPipelineColorAttachmentDescriptor) {
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switch self {
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case .off:
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colorAttachment.isBlendingEnabled = false
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case .on(let srcFactor, let dstFactor, let equation):
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colorAttachment.isBlendingEnabled = true
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colorAttachment.rgbBlendOperation = .init(equation)
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colorAttachment.alphaBlendOperation = .init(equation)
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colorAttachment.sourceRGBBlendFactor = .init(srcFactor)
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colorAttachment.sourceAlphaBlendFactor = .init(srcFactor)
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colorAttachment.destinationRGBBlendFactor = .init(dstFactor)
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colorAttachment.destinationAlphaBlendFactor = .init(dstFactor)
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case .separate(let srcColor, let srcAlpha, let dstColor, let dstAlpha, let equColor, let equAlpha):
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colorAttachment.isBlendingEnabled = true
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colorAttachment.rgbBlendOperation = .init(equColor)
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colorAttachment.alphaBlendOperation = .init(equAlpha)
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colorAttachment.sourceRGBBlendFactor = .init(srcColor)
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colorAttachment.sourceAlphaBlendFactor = .init(srcAlpha)
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colorAttachment.destinationRGBBlendFactor = .init(dstColor)
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colorAttachment.destinationAlphaBlendFactor = .init(dstAlpha)
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}
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}
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}
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internal extension MTLBlendOperation {
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init(_ equation: BlendFuncEquation) {
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self = switch equation {
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case .add: .add
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case .subtract: .subtract
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case .reverseSubtract: .reverseSubtract
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case .min: .min
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case .max: .max
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}
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}
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}
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internal extension MTLBlendFactor {
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init(_ source: BlendFuncSourceFactor) {
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self = switch source {
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case .zero: .zero
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case .one: .one
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case .srcColor: .sourceColor
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case .oneMinusSrcColor: .oneMinusSourceColor
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case .srcAlpha: .sourceAlpha
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case .oneMinusSrcAlpha: .oneMinusSourceAlpha
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case .dstColor: .destinationColor
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case .oneMinusDstColor: .oneMinusDestinationColor
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case .dstAlpha: .destinationAlpha
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case .oneMinusDstAlpha: .oneMinusDestinationAlpha
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case .srcAlphaSaturate: .sourceAlphaSaturated
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/*
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case .constantColor: .blendColor
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case .oneMinusConstantColor: .oneMinusBlendColor
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case .constantAlpha: .blendAlpha
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case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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*/
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case .src1Color: .source1Color
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case .oneMinusSrc1Color: .oneMinusSource1Color
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case .src1Alpha: .source1Alpha
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case .oneMinusSrc1Alpha: .oneMinusSource1Alpha
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}
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}
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init(_ destination: BlendFuncDestinationFactor) {
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self = switch destination {
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case .zero: .zero
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case .one: .one
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case .srcColor: .sourceColor
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case .oneMinusSrcColor: .oneMinusSourceColor
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case .srcAlpha: .sourceAlpha
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case .oneMinusSrcAlpha: .oneMinusSourceAlpha
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case .dstColor: .destinationColor
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case .oneMinusDstColor: .oneMinusDestinationColor
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case .dstAlpha: .destinationAlpha
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case .oneMinusDstAlpha: .oneMinusDestinationAlpha
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/*
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case .constantColor: .blendColor
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case .oneMinusConstantColor: .oneMinusBlendColor
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case .constantAlpha: .blendAlpha
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case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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*/
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}
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}
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}
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7
Sources/Voxelotl/Renderer/Metal/ColorExtension.swift
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7
Sources/Voxelotl/Renderer/Metal/ColorExtension.swift
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@ -0,0 +1,7 @@
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import Metal
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internal extension MTLClearColor {
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init(_ color: Color<Double>) {
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self.init(red: color.r, green: color.g, blue: color.b, alpha: color.a)
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}
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}
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11
Sources/Voxelotl/Renderer/Metal/EnvironmentExtension.swift
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11
Sources/Voxelotl/Renderer/Metal/EnvironmentExtension.swift
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@ -0,0 +1,11 @@
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import Metal
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internal extension MTLCullMode {
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init(_ face: Environment.Face) {
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self = switch face {
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case .none: .none
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case .front: .front
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case .back: .back
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}
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}
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}
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23
Sources/Voxelotl/Renderer/Metal/PipelineOptions.swift
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23
Sources/Voxelotl/Renderer/Metal/PipelineOptions.swift
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@ -0,0 +1,23 @@
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import Metal
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internal struct PipelineOptions: Hashable {
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let colorFormat: MTLPixelFormat, depthFormat: MTLPixelFormat
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let shader: Shader
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let blendFunc: BlendFunc
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}
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internal extension PipelineOptions {
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func createPipeline(_ device: MTLDevice) throws -> MTLRenderPipelineState {
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let pipeDescription = MTLRenderPipelineDescriptor()
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pipeDescription.vertexFunction = self.shader.vertexProgram
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pipeDescription.fragmentFunction = self.shader.fragmentProgram
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pipeDescription.colorAttachments[0].pixelFormat = self.colorFormat
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self.blendFunc.setBlend(colorAttachment: &pipeDescription.colorAttachments[0])
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pipeDescription.depthAttachmentPixelFormat = self.depthFormat
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do {
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return try device.makeRenderPipelineState(descriptor: pipeDescription)
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} catch {
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throw RendererError.initFailure("Failed to create pipeline state: \(error.localizedDescription)")
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}
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}
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}
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18
Sources/Voxelotl/Renderer/Metal/RendererMesh.swift
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18
Sources/Voxelotl/Renderer/Metal/RendererMesh.swift
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@ -0,0 +1,18 @@
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import Metal
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public struct RendererMesh: Hashable {
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internal let _vertBuf: MTLBuffer, _idxBuf: MTLBuffer
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public let numIndices: Int
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public static func == (lhs: Self, rhs: Self) -> Bool {
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lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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lhs.numIndices == rhs.numIndices
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}
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public func hash(into hasher: inout Hasher) {
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hasher.combine(self._vertBuf.hash)
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hasher.combine(self._idxBuf.hash)
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hasher.combine(self.numIndices)
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}
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}
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14
Sources/Voxelotl/Renderer/Metal/Shader.swift
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14
Sources/Voxelotl/Renderer/Metal/Shader.swift
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@ -0,0 +1,14 @@
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import Metal
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internal struct Shader: Hashable {
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let vertexProgram: (any MTLFunction)?, fragmentProgram: (any MTLFunction)?
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static func == (lhs: Shader, rhs: Shader) -> Bool {
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lhs.vertexProgram?.hash == rhs.vertexProgram?.hash && lhs.fragmentProgram?.hash == rhs.fragmentProgram?.hash
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}
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public func hash(into hasher: inout Hasher) {
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hasher.combine(self.vertexProgram?.hash ?? 0)
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hasher.combine(self.fragmentProgram?.hash ?? 0)
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}
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}
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@ -516,163 +516,3 @@ public class Renderer {
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instanceCount: numInstances)
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}
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}
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public struct RendererMesh: Hashable {
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fileprivate let _vertBuf: MTLBuffer, _idxBuf: MTLBuffer
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public let numIndices: Int
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public static func == (lhs: Self, rhs: Self) -> Bool {
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lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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lhs.numIndices == rhs.numIndices
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}
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public func hash(into hasher: inout Hasher) {
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hasher.combine(self._vertBuf.hash)
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hasher.combine(self._idxBuf.hash)
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hasher.combine(self.numIndices)
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}
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}
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fileprivate extension MTLClearColor {
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init(_ color: Color<Double>) {
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self.init(red: color.r, green: color.g, blue: color.b, alpha: color.a)
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}
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}
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fileprivate extension MTLCullMode {
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init(_ face: Environment.Face) {
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self = switch face {
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case .none: .none
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case .front: .front
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case .back: .back
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}
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}
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}
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fileprivate struct Shader: Hashable {
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let vertexProgram: (any MTLFunction)?, fragmentProgram: (any MTLFunction)?
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static func == (lhs: Shader, rhs: Shader) -> Bool {
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lhs.vertexProgram?.hash == rhs.vertexProgram?.hash && lhs.fragmentProgram?.hash == rhs.fragmentProgram?.hash
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}
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public func hash(into hasher: inout Hasher) {
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hasher.combine(self.vertexProgram?.hash ?? 0)
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hasher.combine(self.fragmentProgram?.hash ?? 0)
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}
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}
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fileprivate struct PipelineOptions: Hashable {
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let colorFormat: MTLPixelFormat, depthFormat: MTLPixelFormat
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let shader: Shader
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let blendFunc: BlendFunc
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}
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fileprivate extension PipelineOptions {
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func createPipeline(_ device: MTLDevice) throws -> MTLRenderPipelineState {
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let pipeDescription = MTLRenderPipelineDescriptor()
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pipeDescription.vertexFunction = self.shader.vertexProgram
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pipeDescription.fragmentFunction = self.shader.fragmentProgram
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pipeDescription.colorAttachments[0].pixelFormat = self.colorFormat
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self.blendFunc.setBlend(colorAttachment: &pipeDescription.colorAttachments[0])
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pipeDescription.depthAttachmentPixelFormat = self.depthFormat
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do {
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return try device.makeRenderPipelineState(descriptor: pipeDescription)
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} catch {
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throw RendererError.initFailure("Failed to create pipeline state: \(error.localizedDescription)")
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}
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}
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}
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fileprivate extension BlendFunc {
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func setBlend(colorAttachment: inout MTLRenderPipelineColorAttachmentDescriptor) {
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switch self {
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case .off:
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colorAttachment.isBlendingEnabled = false
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case .on(let srcFactor, let dstFactor, let equation):
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colorAttachment.isBlendingEnabled = true
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colorAttachment.rgbBlendOperation = .init(equation)
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colorAttachment.alphaBlendOperation = .init(equation)
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colorAttachment.sourceRGBBlendFactor = .init(srcFactor)
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colorAttachment.sourceAlphaBlendFactor = .init(srcFactor)
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colorAttachment.destinationRGBBlendFactor = .init(dstFactor)
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colorAttachment.destinationAlphaBlendFactor = .init(dstFactor)
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case .separate(let srcColor, let srcAlpha, let dstColor, let dstAlpha, let equColor, let equAlpha):
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colorAttachment.isBlendingEnabled = true
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colorAttachment.rgbBlendOperation = .init(equColor)
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colorAttachment.alphaBlendOperation = .init(equAlpha)
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colorAttachment.sourceRGBBlendFactor = .init(srcColor)
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colorAttachment.sourceAlphaBlendFactor = .init(srcAlpha)
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colorAttachment.destinationRGBBlendFactor = .init(dstColor)
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colorAttachment.destinationAlphaBlendFactor = .init(dstAlpha)
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}
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}
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}
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fileprivate extension MTLBlendOperation {
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init(_ equation: BlendFuncEquation) {
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self = switch equation {
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case .add: .add
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case .subtract: .subtract
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case .reverseSubtract: .reverseSubtract
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case .min: .min
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case .max: .max
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}
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}
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}
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fileprivate extension MTLBlendFactor {
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init(_ source: BlendFuncSourceFactor) {
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self = switch source {
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case .zero: .zero
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case .one: .one
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case .srcColor: .sourceColor
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case .oneMinusSrcColor: .oneMinusSourceColor
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case .srcAlpha: .sourceAlpha
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case .oneMinusSrcAlpha: .oneMinusSourceAlpha
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case .dstColor: .destinationColor
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case .oneMinusDstColor: .oneMinusDestinationColor
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case .dstAlpha: .destinationAlpha
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case .oneMinusDstAlpha: .oneMinusDestinationAlpha
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case .srcAlphaSaturate: .sourceAlphaSaturated
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/*
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case .constantColor: .blendColor
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case .oneMinusConstantColor: .oneMinusBlendColor
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case .constantAlpha: .blendAlpha
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case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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*/
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case .src1Color: .source1Color
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case .oneMinusSrc1Color: .oneMinusSource1Color
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case .src1Alpha: .source1Alpha
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case .oneMinusSrc1Alpha: .oneMinusSource1Alpha
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}
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}
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init(_ destination: BlendFuncDestinationFactor) {
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self = switch destination {
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case .zero: .zero
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case .one: .one
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case .srcColor: .sourceColor
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case .oneMinusSrcColor: .oneMinusSourceColor
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case .srcAlpha: .sourceAlpha
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case .oneMinusSrcAlpha: .oneMinusSourceAlpha
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case .dstColor: .destinationColor
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case .oneMinusDstColor: .oneMinusDestinationColor
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case .dstAlpha: .destinationAlpha
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case .oneMinusDstAlpha: .oneMinusDestinationAlpha
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/*
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case .constantColor: .blendColor
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case .oneMinusConstantColor: .oneMinusBlendColor
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case .constantAlpha: .blendAlpha
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case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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*/
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}
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}
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}
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enum RendererError: Error {
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case initFailure(_ message: String)
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case loadFailure(_ message: String)
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case drawFailure(_ message: String)
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}
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5
Sources/Voxelotl/Renderer/RendererError.swift
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5
Sources/Voxelotl/Renderer/RendererError.swift
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enum RendererError: Error {
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case initFailure(_ message: String)
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case loadFailure(_ message: String)
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case drawFailure(_ message: String)
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}
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