mirror of
				https://github.com/GayPizzaSpecifications/voxelotl-engine.git
				synced 2025-11-04 02:59:37 +00:00 
			
		
		
		
	split core renderer stuff into metal subfolder
This commit is contained in:
		@ -49,6 +49,13 @@ add_executable(Voxelotl MACOSX_BUNDLE
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		||||
  Renderer/BlendMode.swift
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  Renderer/BlendFunc.swift
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  Renderer/ChunkRenderer.swift
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  Renderer/Metal/BlendFuncExtension.swift
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  Renderer/Metal/ColorExtension.swift
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  Renderer/Metal/EnvironmentExtension.swift
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  Renderer/Metal/PipelineOptions.swift
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  Renderer/Metal/Shader.swift
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  Renderer/Metal/RendererMesh.swift
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  Renderer/RendererError.swift
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  Renderer/Renderer.swift
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  # Input wrappers
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@ -144,4 +151,5 @@ source_group("Source Files\\Noise" REGULAR_EXPRESSION "Noise/")
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source_group("Source Files\\Math" REGULAR_EXPRESSION "Math/")
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source_group("Source Files\\Input" REGULAR_EXPRESSION "Input/")
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source_group("Source Files\\Renderer" REGULAR_EXPRESSION "Renderer/")
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source_group("Source Files\\Renderer\\Metal" REGULAR_EXPRESSION "Renderer/Metal/")
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source_group("Source Files\\Generator" REGULAR_EXPRESSION "Generator/")
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		||||
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		||||
							
								
								
									
										87
									
								
								Sources/Voxelotl/Renderer/Metal/BlendFuncExtension.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										87
									
								
								Sources/Voxelotl/Renderer/Metal/BlendFuncExtension.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,87 @@
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import Metal
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internal extension BlendFunc {
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  func setBlend(colorAttachment: inout MTLRenderPipelineColorAttachmentDescriptor) {
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    switch self {
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    case .off:
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      colorAttachment.isBlendingEnabled = false
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		||||
    case .on(let srcFactor, let dstFactor, let equation):
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      colorAttachment.isBlendingEnabled = true
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      colorAttachment.rgbBlendOperation = .init(equation)
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      colorAttachment.alphaBlendOperation = .init(equation)
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      colorAttachment.sourceRGBBlendFactor = .init(srcFactor)
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      colorAttachment.sourceAlphaBlendFactor = .init(srcFactor)
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      colorAttachment.destinationRGBBlendFactor = .init(dstFactor)
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      colorAttachment.destinationAlphaBlendFactor = .init(dstFactor)
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    case .separate(let srcColor, let srcAlpha, let dstColor, let dstAlpha, let equColor, let equAlpha):
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      colorAttachment.isBlendingEnabled = true
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      colorAttachment.rgbBlendOperation = .init(equColor)
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      colorAttachment.alphaBlendOperation = .init(equAlpha)
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      colorAttachment.sourceRGBBlendFactor = .init(srcColor)
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      colorAttachment.sourceAlphaBlendFactor = .init(srcAlpha)
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      colorAttachment.destinationRGBBlendFactor = .init(dstColor)
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      colorAttachment.destinationAlphaBlendFactor = .init(dstAlpha)
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    }
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  }
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}
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internal extension MTLBlendOperation {
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  init(_ equation: BlendFuncEquation) {
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    self = switch equation {
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    case .add:             .add
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		||||
    case .subtract:        .subtract
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    case .reverseSubtract: .reverseSubtract
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    case .min:             .min
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    case .max:             .max
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    }
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  }
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}
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internal extension MTLBlendFactor {
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  init(_ source: BlendFuncSourceFactor) {
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    self = switch source {
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    case .zero:                  .zero
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		||||
    case .one:                   .one
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		||||
    case .srcColor:              .sourceColor
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		||||
    case .oneMinusSrcColor:      .oneMinusSourceColor
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		||||
    case .srcAlpha:              .sourceAlpha
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		||||
    case .oneMinusSrcAlpha:      .oneMinusSourceAlpha
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    case .dstColor:              .destinationColor
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		||||
    case .oneMinusDstColor:      .oneMinusDestinationColor
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		||||
    case .dstAlpha:              .destinationAlpha
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		||||
    case .oneMinusDstAlpha:      .oneMinusDestinationAlpha
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		||||
    case .srcAlphaSaturate:      .sourceAlphaSaturated
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		||||
    /*
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		||||
    case .constantColor:         .blendColor
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		||||
    case .oneMinusConstantColor: .oneMinusBlendColor
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		||||
    case .constantAlpha:         .blendAlpha
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		||||
    case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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		||||
    */
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		||||
    case .src1Color:             .source1Color
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		||||
    case .oneMinusSrc1Color:     .oneMinusSource1Color
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		||||
    case .src1Alpha:             .source1Alpha
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		||||
    case .oneMinusSrc1Alpha:     .oneMinusSource1Alpha
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		||||
    }
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		||||
  }
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		||||
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		||||
  init(_ destination: BlendFuncDestinationFactor) {
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		||||
    self = switch destination {
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		||||
    case .zero:                  .zero
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		||||
    case .one:                   .one
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		||||
    case .srcColor:              .sourceColor
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		||||
    case .oneMinusSrcColor:      .oneMinusSourceColor
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		||||
    case .srcAlpha:              .sourceAlpha
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		||||
    case .oneMinusSrcAlpha:      .oneMinusSourceAlpha
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    case .dstColor:              .destinationColor
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		||||
    case .oneMinusDstColor:      .oneMinusDestinationColor
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		||||
    case .dstAlpha:              .destinationAlpha
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		||||
    case .oneMinusDstAlpha:      .oneMinusDestinationAlpha
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		||||
    /*
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		||||
    case .constantColor:         .blendColor
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		||||
    case .oneMinusConstantColor: .oneMinusBlendColor
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    case .constantAlpha:         .blendAlpha
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    case .oneMinusConstantAlpha: .oneMinusBlendAlpha
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    */
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    }
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  }
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}
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		||||
							
								
								
									
										7
									
								
								Sources/Voxelotl/Renderer/Metal/ColorExtension.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										7
									
								
								Sources/Voxelotl/Renderer/Metal/ColorExtension.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,7 @@
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import Metal
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internal extension MTLClearColor {
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  init(_ color: Color<Double>) {
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    self.init(red: color.r, green: color.g, blue: color.b, alpha: color.a)
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  }
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}
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		||||
							
								
								
									
										11
									
								
								Sources/Voxelotl/Renderer/Metal/EnvironmentExtension.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								Sources/Voxelotl/Renderer/Metal/EnvironmentExtension.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,11 @@
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import Metal
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internal extension MTLCullMode {
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  init(_ face: Environment.Face) {
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    self = switch face {
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    case .none: .none
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    case .front: .front
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    case .back: .back
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    }
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  }
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		||||
}
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		||||
							
								
								
									
										23
									
								
								Sources/Voxelotl/Renderer/Metal/PipelineOptions.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										23
									
								
								Sources/Voxelotl/Renderer/Metal/PipelineOptions.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,23 @@
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import Metal
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internal struct PipelineOptions: Hashable {
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  let colorFormat: MTLPixelFormat, depthFormat: MTLPixelFormat
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  let shader: Shader
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  let blendFunc: BlendFunc
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}
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internal extension PipelineOptions {
 | 
			
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  func createPipeline(_ device: MTLDevice) throws -> MTLRenderPipelineState {
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    let pipeDescription = MTLRenderPipelineDescriptor()
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    pipeDescription.vertexFunction   = self.shader.vertexProgram
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    pipeDescription.fragmentFunction = self.shader.fragmentProgram
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    pipeDescription.colorAttachments[0].pixelFormat = self.colorFormat
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    self.blendFunc.setBlend(colorAttachment: &pipeDescription.colorAttachments[0])
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		||||
    pipeDescription.depthAttachmentPixelFormat = self.depthFormat
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    do {
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      return try device.makeRenderPipelineState(descriptor: pipeDescription)
 | 
			
		||||
    } catch {
 | 
			
		||||
      throw RendererError.initFailure("Failed to create pipeline state: \(error.localizedDescription)")
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    }
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  }
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}
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		||||
							
								
								
									
										18
									
								
								Sources/Voxelotl/Renderer/Metal/RendererMesh.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										18
									
								
								Sources/Voxelotl/Renderer/Metal/RendererMesh.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,18 @@
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import Metal
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public struct RendererMesh: Hashable {
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  internal let _vertBuf: MTLBuffer, _idxBuf: MTLBuffer
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  public let numIndices: Int
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		||||
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		||||
  public static func == (lhs: Self, rhs: Self) -> Bool {
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		||||
    lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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		||||
    lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
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		||||
    lhs.numIndices == rhs.numIndices
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		||||
  }
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  public func hash(into hasher: inout Hasher) {
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    hasher.combine(self._vertBuf.hash)
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		||||
    hasher.combine(self._idxBuf.hash)
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    hasher.combine(self.numIndices)
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		||||
  }
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										14
									
								
								Sources/Voxelotl/Renderer/Metal/Shader.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										14
									
								
								Sources/Voxelotl/Renderer/Metal/Shader.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,14 @@
 | 
			
		||||
import Metal
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		||||
internal struct Shader: Hashable {
 | 
			
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  let vertexProgram: (any MTLFunction)?, fragmentProgram: (any MTLFunction)?
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		||||
 | 
			
		||||
  static func == (lhs: Shader, rhs: Shader) -> Bool {
 | 
			
		||||
    lhs.vertexProgram?.hash == rhs.vertexProgram?.hash && lhs.fragmentProgram?.hash == rhs.fragmentProgram?.hash
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public func hash(into hasher: inout Hasher) {
 | 
			
		||||
    hasher.combine(self.vertexProgram?.hash ?? 0)
 | 
			
		||||
    hasher.combine(self.fragmentProgram?.hash ?? 0)
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		||||
  }
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		||||
}
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@ -516,163 +516,3 @@ public class Renderer {
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		||||
      instanceCount:     numInstances)
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		||||
  }
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		||||
}
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		||||
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public struct RendererMesh: Hashable {
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		||||
  fileprivate let _vertBuf: MTLBuffer, _idxBuf: MTLBuffer
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		||||
  public let numIndices: Int
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		||||
 | 
			
		||||
  public static func == (lhs: Self, rhs: Self) -> Bool {
 | 
			
		||||
    lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
 | 
			
		||||
    lhs._vertBuf.gpuAddress == rhs._vertBuf.gpuAddress && lhs._vertBuf.length == rhs._vertBuf.length &&
 | 
			
		||||
    lhs.numIndices == rhs.numIndices
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public func hash(into hasher: inout Hasher) {
 | 
			
		||||
    hasher.combine(self._vertBuf.hash)
 | 
			
		||||
    hasher.combine(self._idxBuf.hash)
 | 
			
		||||
    hasher.combine(self.numIndices)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension MTLClearColor {
 | 
			
		||||
  init(_ color: Color<Double>) {
 | 
			
		||||
    self.init(red: color.r, green: color.g, blue: color.b, alpha: color.a)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension MTLCullMode {
 | 
			
		||||
  init(_ face: Environment.Face) {
 | 
			
		||||
    self = switch face {
 | 
			
		||||
    case .none: .none
 | 
			
		||||
    case .front: .front
 | 
			
		||||
    case .back: .back
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate struct Shader: Hashable {
 | 
			
		||||
  let vertexProgram: (any MTLFunction)?, fragmentProgram: (any MTLFunction)?
 | 
			
		||||
 | 
			
		||||
  static func == (lhs: Shader, rhs: Shader) -> Bool {
 | 
			
		||||
    lhs.vertexProgram?.hash == rhs.vertexProgram?.hash && lhs.fragmentProgram?.hash == rhs.fragmentProgram?.hash
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  public func hash(into hasher: inout Hasher) {
 | 
			
		||||
    hasher.combine(self.vertexProgram?.hash ?? 0)
 | 
			
		||||
    hasher.combine(self.fragmentProgram?.hash ?? 0)
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate struct PipelineOptions: Hashable {
 | 
			
		||||
  let colorFormat: MTLPixelFormat, depthFormat: MTLPixelFormat
 | 
			
		||||
  let shader: Shader
 | 
			
		||||
  let blendFunc: BlendFunc
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension PipelineOptions {
 | 
			
		||||
  func createPipeline(_ device: MTLDevice) throws -> MTLRenderPipelineState {
 | 
			
		||||
    let pipeDescription = MTLRenderPipelineDescriptor()
 | 
			
		||||
    pipeDescription.vertexFunction   = self.shader.vertexProgram
 | 
			
		||||
    pipeDescription.fragmentFunction = self.shader.fragmentProgram
 | 
			
		||||
    pipeDescription.colorAttachments[0].pixelFormat = self.colorFormat
 | 
			
		||||
    self.blendFunc.setBlend(colorAttachment: &pipeDescription.colorAttachments[0])
 | 
			
		||||
    pipeDescription.depthAttachmentPixelFormat = self.depthFormat
 | 
			
		||||
    do {
 | 
			
		||||
      return try device.makeRenderPipelineState(descriptor: pipeDescription)
 | 
			
		||||
    } catch {
 | 
			
		||||
      throw RendererError.initFailure("Failed to create pipeline state: \(error.localizedDescription)")
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension BlendFunc {
 | 
			
		||||
  func setBlend(colorAttachment: inout MTLRenderPipelineColorAttachmentDescriptor) {
 | 
			
		||||
    switch self {
 | 
			
		||||
    case .off:
 | 
			
		||||
      colorAttachment.isBlendingEnabled = false
 | 
			
		||||
    case .on(let srcFactor, let dstFactor, let equation):
 | 
			
		||||
      colorAttachment.isBlendingEnabled = true
 | 
			
		||||
      colorAttachment.rgbBlendOperation = .init(equation)
 | 
			
		||||
      colorAttachment.alphaBlendOperation = .init(equation)
 | 
			
		||||
      colorAttachment.sourceRGBBlendFactor = .init(srcFactor)
 | 
			
		||||
      colorAttachment.sourceAlphaBlendFactor = .init(srcFactor)
 | 
			
		||||
      colorAttachment.destinationRGBBlendFactor = .init(dstFactor)
 | 
			
		||||
      colorAttachment.destinationAlphaBlendFactor = .init(dstFactor)
 | 
			
		||||
    case .separate(let srcColor, let srcAlpha, let dstColor, let dstAlpha, let equColor, let equAlpha):
 | 
			
		||||
      colorAttachment.isBlendingEnabled = true
 | 
			
		||||
      colorAttachment.rgbBlendOperation = .init(equColor)
 | 
			
		||||
      colorAttachment.alphaBlendOperation = .init(equAlpha)
 | 
			
		||||
      colorAttachment.sourceRGBBlendFactor = .init(srcColor)
 | 
			
		||||
      colorAttachment.sourceAlphaBlendFactor = .init(srcAlpha)
 | 
			
		||||
      colorAttachment.destinationRGBBlendFactor = .init(dstColor)
 | 
			
		||||
      colorAttachment.destinationAlphaBlendFactor = .init(dstAlpha)
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension MTLBlendOperation {
 | 
			
		||||
  init(_ equation: BlendFuncEquation) {
 | 
			
		||||
    self = switch equation {
 | 
			
		||||
    case .add:             .add
 | 
			
		||||
    case .subtract:        .subtract
 | 
			
		||||
    case .reverseSubtract: .reverseSubtract
 | 
			
		||||
    case .min:             .min
 | 
			
		||||
    case .max:             .max
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
fileprivate extension MTLBlendFactor {
 | 
			
		||||
  init(_ source: BlendFuncSourceFactor) {
 | 
			
		||||
    self = switch source {
 | 
			
		||||
    case .zero:                  .zero
 | 
			
		||||
    case .one:                   .one
 | 
			
		||||
    case .srcColor:              .sourceColor
 | 
			
		||||
    case .oneMinusSrcColor:      .oneMinusSourceColor
 | 
			
		||||
    case .srcAlpha:              .sourceAlpha
 | 
			
		||||
    case .oneMinusSrcAlpha:      .oneMinusSourceAlpha
 | 
			
		||||
    case .dstColor:              .destinationColor
 | 
			
		||||
    case .oneMinusDstColor:      .oneMinusDestinationColor
 | 
			
		||||
    case .dstAlpha:              .destinationAlpha
 | 
			
		||||
    case .oneMinusDstAlpha:      .oneMinusDestinationAlpha
 | 
			
		||||
    case .srcAlphaSaturate:      .sourceAlphaSaturated
 | 
			
		||||
    /*
 | 
			
		||||
    case .constantColor:         .blendColor
 | 
			
		||||
    case .oneMinusConstantColor: .oneMinusBlendColor
 | 
			
		||||
    case .constantAlpha:         .blendAlpha
 | 
			
		||||
    case .oneMinusConstantAlpha: .oneMinusBlendAlpha
 | 
			
		||||
    */
 | 
			
		||||
    case .src1Color:             .source1Color
 | 
			
		||||
    case .oneMinusSrc1Color:     .oneMinusSource1Color
 | 
			
		||||
    case .src1Alpha:             .source1Alpha
 | 
			
		||||
    case .oneMinusSrc1Alpha:     .oneMinusSource1Alpha
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  init(_ destination: BlendFuncDestinationFactor) {
 | 
			
		||||
    self = switch destination {
 | 
			
		||||
    case .zero:                  .zero
 | 
			
		||||
    case .one:                   .one
 | 
			
		||||
    case .srcColor:              .sourceColor
 | 
			
		||||
    case .oneMinusSrcColor:      .oneMinusSourceColor
 | 
			
		||||
    case .srcAlpha:              .sourceAlpha
 | 
			
		||||
    case .oneMinusSrcAlpha:      .oneMinusSourceAlpha
 | 
			
		||||
    case .dstColor:              .destinationColor
 | 
			
		||||
    case .oneMinusDstColor:      .oneMinusDestinationColor
 | 
			
		||||
    case .dstAlpha:              .destinationAlpha
 | 
			
		||||
    case .oneMinusDstAlpha:      .oneMinusDestinationAlpha
 | 
			
		||||
    /*
 | 
			
		||||
    case .constantColor:         .blendColor
 | 
			
		||||
    case .oneMinusConstantColor: .oneMinusBlendColor
 | 
			
		||||
    case .constantAlpha:         .blendAlpha
 | 
			
		||||
    case .oneMinusConstantAlpha: .oneMinusBlendAlpha
 | 
			
		||||
    */
 | 
			
		||||
    }
 | 
			
		||||
  }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum RendererError: Error {
 | 
			
		||||
  case initFailure(_ message: String)
 | 
			
		||||
  case loadFailure(_ message: String)
 | 
			
		||||
  case drawFailure(_ message: String)
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										5
									
								
								Sources/Voxelotl/Renderer/RendererError.swift
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								Sources/Voxelotl/Renderer/RendererError.swift
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
			
		||||
enum RendererError: Error {
 | 
			
		||||
  case initFailure(_ message: String)
 | 
			
		||||
  case loadFailure(_ message: String)
 | 
			
		||||
  case drawFailure(_ message: String)
 | 
			
		||||
}
 | 
			
		||||
		Reference in New Issue
	
	Block a user