mirror of
https://github.com/GayPizzaSpecifications/voxelotl-engine.git
synced 2025-08-02 13:00:53 +00:00
ignore acceleration & friction for smoother movement for the time being
This commit is contained in:
parent
6d9dac5215
commit
fdec42daa3
@ -10,8 +10,7 @@ struct Player {
|
||||
static let eyeLevel: Float = 1.4
|
||||
static let epsilon = Float.ulpOfOne * 10
|
||||
|
||||
static let speedCoeff: Float = 75
|
||||
static let frictionCoeff: Float = 12.5
|
||||
static let accelerationCoeff: Float = 7.5
|
||||
static let gravityCoeff: Float = 12
|
||||
static let jumpVelocity: Float = 9
|
||||
|
||||
@ -41,8 +40,8 @@ struct Player {
|
||||
// Movement on ground
|
||||
let movement = pad.leftStick.cardinalDeadzone(min: 0.1, max: 1)
|
||||
let rotc = cos(self._rotation.x), rots = sin(self._rotation.x)
|
||||
self._velocity.x += (movement.x * rotc - movement.y * rots) * Self.speedCoeff * deltaTime
|
||||
self._velocity.z += (movement.y * rotc + movement.x * rots) * Self.speedCoeff * deltaTime
|
||||
self._velocity.x = (movement.x * rotc - movement.y * rots) * Self.accelerationCoeff
|
||||
self._velocity.z = (movement.y * rotc + movement.x * rots) * Self.accelerationCoeff
|
||||
|
||||
// Jumping
|
||||
if pad.pressed(.east) {
|
||||
@ -110,8 +109,8 @@ struct Player {
|
||||
|
||||
// Ground friction
|
||||
if self._onGround {
|
||||
self._velocity.x -= self._velocity.x * Self.frictionCoeff * deltaTime
|
||||
self._velocity.z -= self._velocity.z * Self.frictionCoeff * deltaTime
|
||||
self._velocity.x = 0
|
||||
self._velocity.z = 0
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user