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mirror of https://github.com/GayPizzaSpecifications/voxelotl-engine.git synced 2026-11-04 09:02:20 +00:00
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a_dinosaur d4b1377238 decrease memory usage by storing chunk colours as 8bit (at the cost of slower mesh generation)
2024-09-09 02:34:04 +10:00
cmake/toolchains
Official iOS/iPadOS/visionOS/tvOS support
2024-09-03 05:39:45 -04:00
Frameworks/SDL3.xcframework
upgrade SDL3 to d4b80726142d9108f16d4806c09779d612501608
2024-09-02 04:16:29 +10:00
Scripts
add sdl3 shim generator
2024-08-04 18:29:49 -07:00
Sources
decrease memory usage by storing chunk colours as 8bit (at the cost of slower mesh generation)
2024-09-09 02:34:04 +10:00
xcode-cloud/ci_scripts
fix xcode cloud
2024-08-04 17:48:37 -07:00
.gitattributes
exclude framework subdirectories too
2024-08-30 18:51:55 +10:00
.gitignore
initial commit
2024-08-04 17:42:03 -07:00
CMakeLists.txt
use main.m and SDL_main functionality
2024-09-03 05:01:18 -04:00
LICENSE
initial commit
2024-08-04 17:42:03 -07:00
README.md
initial commit
2024-08-04 17:42:03 -07:00

README.md

Voxelotl Engine

Voxel engine in Swift, designed for Apple Platforms.

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Description
Voxel Engine in Swift for Apple Platforms
Readme Apache-2.0
15 MiB
0 Stars 2 Watchers 0 Forks
Languages
Swift 71.7%
CMake 26.7%
Metal 1%
C 0.5%
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