Files
voxelotl-engine/Sources/Voxelotl/Application.swift

175 lines
4.6 KiB
Swift
Raw Normal View History

2024-08-05 11:28:34 +10:00
import Foundation
import SDL3
2024-08-05 15:44:51 +10:00
import QuartzCore.CAMetalLayer
2024-08-05 11:28:34 +10:00
2024-08-05 14:01:01 +10:00
public class Application {
private let cfg: ApplicationConfiguration
2024-08-05 11:28:34 +10:00
private var window: OpaquePointer? = nil
2024-08-05 15:44:51 +10:00
private var view: SDL_MetalView? = nil
private var renderer: Renderer? = nil
2024-08-05 11:28:34 +10:00
private var lastCounter: UInt64 = 0
2024-08-05 15:44:51 +10:00
private var stderr = FileHandle.standardError
2024-08-05 14:01:01 +10:00
public init(configuration: ApplicationConfiguration) {
self.cfg = configuration
}
2024-08-05 11:28:34 +10:00
private func initialize() -> ApplicationExecutionState {
guard SDL_Init(SDL_INIT_VIDEO) >= 0 else {
2024-08-05 15:44:51 +10:00
print("SDL_Init() error: \(String(cString: SDL_GetError()))", to: &stderr)
2024-08-05 11:28:34 +10:00
return .exitFailure
}
2024-08-05 15:44:51 +10:00
// Create SDL window
var windowFlags = SDL_WindowFlags(0)
2024-08-05 14:01:01 +10:00
if (cfg.flags.contains(.resizable)) {
windowFlags |= SDL_WindowFlags(SDL_WINDOW_RESIZABLE)
}
if (cfg.flags.contains(.highDPI)) {
windowFlags |= SDL_WindowFlags(SDL_WINDOW_HIGH_PIXEL_DENSITY)
}
2024-08-05 14:01:01 +10:00
window = SDL_CreateWindow(cfg.title, cfg.width, cfg.height, windowFlags)
2024-08-05 11:28:34 +10:00
guard window != nil else {
2024-08-05 15:44:51 +10:00
print("SDL_CreateWindow() error: \(String(cString: SDL_GetError()))", to: &stderr)
return .exitFailure
}
// Create Metal renderer
view = SDL_Metal_CreateView(window)
do {
let layer = unsafeBitCast(SDL_Metal_GetLayer(view), to: CAMetalLayer.self)
self.renderer = try Renderer(layer: layer)
} catch RendererError.initFailure(let message) {
print("Renderer init error: \(message)", to: &stderr)
return .exitFailure
} catch {
print("Renderer init error: unexpected error", to: &stderr)
}
// Get window metrics
var backBufferWidth: Int32 = 0, backBufferHeight: Int32 = 0
guard SDL_GetWindowSizeInPixels(window, &backBufferWidth, &backBufferHeight) >= 0 else {
print("SDL_GetWindowSizeInPixels() error: \(String(cString: SDL_GetError()))", to: &stderr)
2024-08-05 11:28:34 +10:00
return .exitFailure
}
2024-08-05 15:44:51 +10:00
renderer!.resize(size: SIMD2<Int>(Int(backBufferWidth), Int(backBufferHeight)))
2024-08-05 11:28:34 +10:00
lastCounter = SDL_GetPerformanceCounter()
return .running
}
private func deinitialize() {
2024-08-05 15:44:51 +10:00
renderer = nil
SDL_Metal_DestroyView(view)
2024-08-05 11:28:34 +10:00
SDL_DestroyWindow(window)
SDL_Quit()
}
private func handleEvent(_ event: SDL_Event) -> ApplicationExecutionState {
switch SDL_EventType(event.type) {
case SDL_EVENT_QUIT:
return .exitSuccess
case SDL_EVENT_KEY_DOWN:
switch event.key.key {
case SDLK_ESCAPE:
return .exitSuccess
default:
break
}
return .running
2024-08-05 15:44:51 +10:00
case SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED:
let backBufferSize = SIMD2(Int(event.window.data1), Int(event.window.data2))
renderer!.resize(size: backBufferSize)
return .running
2024-08-05 11:28:34 +10:00
default:
return .running
}
}
private func update(_ deltaTime: Double) -> ApplicationExecutionState {
2024-08-05 15:44:51 +10:00
do {
try renderer!.paint()
} catch RendererError.drawFailure(let message) {
print("Renderer draw error: \(message)", to: &stderr)
} catch {
print("Renderer draw error: unexpected error", to: &stderr)
}
2024-08-05 11:28:34 +10:00
return .running
}
private func getDeltaTime() -> Double {
let counter = SDL_GetPerformanceCounter()
let divisor = 1.0 / Double(SDL_GetPerformanceFrequency())
defer { lastCounter = counter }
return Double(counter &- lastCounter) * divisor
}
func run() -> Int32 {
var res = initialize()
quit: while res == .running {
var event = SDL_Event()
while SDL_PollEvent(&event) > 0 {
res = handleEvent(event)
if res != .running {
break quit
}
}
let deltaTime = getDeltaTime()
res = update(deltaTime)
}
return res == .exitSuccess ? 0 : 1
}
}
2024-08-05 14:01:01 +10:00
public struct ApplicationConfiguration {
public struct Flags: OptionSet {
public let rawValue: Int
public init(rawValue: Int) {
self.rawValue = rawValue
}
static let resizable = Flags(rawValue: 1 << 0)
static let highDPI = Flags(rawValue: 1 << 1)
2024-08-05 14:01:01 +10:00
}
public enum VSyncMode {
case off
case on(interval: UInt)
case adaptive
}
let width: Int32
let height: Int32
let title: String
let flags: Flags
let vsyncMode: VSyncMode
public init(width: Int32, height: Int32, title: String, flags: Flags, vsyncMode: VSyncMode) {
self.width = width
self.height = height
self.title = title
self.flags = flags
self.vsyncMode = vsyncMode
}
}
2024-08-05 11:28:34 +10:00
fileprivate enum ApplicationExecutionState {
case exitFailure
case exitSuccess
case running
}
2024-08-05 15:44:51 +10:00
extension FileHandle: TextOutputStream {
public func write(_ string: String) {
self.write(Data(string.utf8))
}
}