application skeleton

This commit is contained in:
a dinosaur 2024-08-05 11:28:34 +10:00
parent 716144686e
commit dc10f5d0ce
3 changed files with 97 additions and 13 deletions

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@ -0,0 +1,90 @@
import Foundation
import SDL3
class Application {
private var window: OpaquePointer? = nil
private var lastCounter: UInt64 = 0
private static let windowWidth: Int32 = 1280
private static let windowHeight: Int32 = 720
private func initialize() -> ApplicationExecutionState {
guard SDL_Init(SDL_INIT_VIDEO) >= 0 else {
print("SDL_Init() error: \(String(cString: SDL_GetError()))")
return .exitFailure
}
let sdlWindowResizable: SDL_WindowFlags = 0x0000000000000020
let sdlWindowHighPixelDensity: SDL_WindowFlags = 0x0000000000002000
window = SDL_CreateWindow("Voxelotl",
Self.windowWidth, Self.windowHeight,
sdlWindowResizable | sdlWindowHighPixelDensity)
guard window != nil else {
print("SDL_CreateWindow() error: \(String(cString: SDL_GetError()))")
return .exitFailure
}
lastCounter = SDL_GetPerformanceCounter()
return .running
}
private func deinitialize() {
SDL_DestroyWindow(window)
SDL_Quit()
}
private func handleEvent(_ event: SDL_Event) -> ApplicationExecutionState {
switch SDL_EventType(event.type) {
case SDL_EVENT_QUIT:
return .exitSuccess
case SDL_EVENT_KEY_DOWN:
switch event.key.key {
case SDLK_ESCAPE:
return .exitSuccess
default:
break
}
return .running
default:
return .running
}
}
private func update(_ deltaTime: Double) -> ApplicationExecutionState {
return .running
}
private func getDeltaTime() -> Double {
let counter = SDL_GetPerformanceCounter()
let divisor = 1.0 / Double(SDL_GetPerformanceFrequency())
defer { lastCounter = counter }
return Double(counter &- lastCounter) * divisor
}
func run() -> Int32 {
var res = initialize()
quit: while res == .running {
var event = SDL_Event()
while SDL_PollEvent(&event) > 0 {
res = handleEvent(event)
if res != .running {
break quit
}
}
let deltaTime = getDeltaTime()
res = update(deltaTime)
}
return res == .exitSuccess ? 0 : 1
}
}
fileprivate enum ApplicationExecutionState {
case exitFailure
case exitSuccess
case running
}

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@ -1,4 +1,7 @@
add_executable(Voxelotl MACOSX_BUNDLE main.swift)
add_executable(Voxelotl MACOSX_BUNDLE
Application.swift
main.swift)
target_link_libraries(Voxelotl PRIVATE SDLSwift)
set_target_properties(Voxelotl PROPERTIES
XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME YES

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@ -1,13 +1,4 @@
import Foundation
import SDL3
import Darwin
guard SDL_Init(SDL_INIT_VIDEO) >= 0 else {
print("SDL init failed.")
exit(1)
}
defer {
SDL_Quit()
}
print("SDL init success.")
let app = Application()
exit(app.run())