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						935aa3e765
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							refactor chunk rendering and fix chunk rendering precision loss at large positions
						
						
						
						
						
						
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						2024-09-09 02:21:15 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						6e99401474
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							improvements to iOS support
						
						
						
						
						
						
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						2024-09-07 22:47:04 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8346dee2a6
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							make chunkid id field private
						
						
						
						
						
						
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						2024-09-08 04:21:26 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b804030594
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							turn the ChunkID type alias into a real type
						
						
						
						
						
						
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						2024-09-08 03:47:26 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						76b61c49ae
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							ravine gaming
						
						
						
						
						
						
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						2024-09-07 13:50:40 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						ee54e011a1
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							world regen clears all chunks
						
						
						
						
						
						
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						2024-09-07 04:05:50 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c80e456d3e
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							fix player ground detection
						
						
						
						
						
						
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						2024-09-07 00:09:51 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2a11080eba
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							move some shared binds to a setup stage
						
						
						
						
						
						
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						2024-09-06 23:54:23 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						34ec6f71eb
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							model batch untz untz untz
						
						
						
						
						
						
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						2024-09-06 23:07:53 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						54ed81b15d
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							fix ghost chunks and wait for generation on startup
						
						
						
						
						
						
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						2024-09-05 21:16:29 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						57b97148a4
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							initial modelbatch
						
						
						
						
						
						
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						2024-09-06 06:37:19 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0289992e4b
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							gelato world has reiceve updat e
						
						
						
						
						
						
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						2024-09-06 01:38:57 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fed6a26882
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							technicolour icecream hellscape terrain
						
						
						
						
						
						
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						2024-09-05 22:32:30 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						301aa28c4d
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							fix significant oversights in noise & random
						
						
						
						
						
						
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						2024-09-05 21:46:49 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2a4eb2283a
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							player physics pass
						
						
						
						
						
						
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						2024-09-04 22:15:29 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						080522e01b
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							tower world gen
						
						
						
						
						
						
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						2024-09-04 01:38:27 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f77b64cc85
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							fail in a non crashy way for big chunk model generation
						
						
						
						
						
						
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						2024-09-04 00:19:08 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cfb985cff6
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							implement parallel chunk mesh building
						
						
						
						
						
						
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						2024-09-03 09:48:41 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						94ae0c26b1
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							adjust chunk generation range
						
						
						
						
						
						
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						2024-09-03 23:42:28 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5e40e12c8b
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							implement infinite worlds with threaded chunk generation
						
						
						
						
						
						
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						2024-09-03 09:18:55 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						224bb6616c
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							Official iOS/iPadOS/visionOS/tvOS support
						
						
						
						
						
						
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						2024-09-03 05:39:45 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						b0ccd3b335
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							use main.m and SDL_main functionality
						
						
						
						
						
						
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						2024-09-03 05:01:18 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c4f510417f
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							set main thread qos to userInteractive
						
						
						
						
						
						
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						2024-09-02 16:56:08 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f4d78df0c9
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							noise project folder
						
						
						
						
						
						
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						2024-09-03 02:58:25 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c24e6245fe
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							move noise stuff
						
						
						
						
						
						
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						2024-09-03 02:57:29 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						60e6059d61
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							hopefully more robust platform detection
						
						
						
						
						
						
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						2024-09-03 02:52:03 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						83c85126e7
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							use instance buffer storage mode most appropriate for the hardware
						
						
						
						
						
						
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						2024-09-03 02:08:12 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						427116e6bc
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							use private storage for mesh buffers
						
						
						
						
						
						
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						2024-09-03 02:03:38 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						0cdc495434
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							don't damage chunk if a one block change doesn't touch a solid
						
						
						
						
						
						
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						2024-09-02 19:59:37 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						d35de84221
					 | 
					
						
						
							
							rearrange some sources
						
						
						
						
						
						
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						2024-09-02 19:13:29 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						42244456c9
					 | 
					
						
						
							
							restore halfs in shader
						
						
						
						
						
						
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						2024-09-02 19:06:16 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						4209a925c4
					 | 
					
						
						
							
							RIP to Float16, it's sad that Intel doesn't support you.
						
						
						
						
						
						
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						2024-09-02 19:03:12 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						2e4a7a10df
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							use chunkid typealias for clarity in concurrent worldgen
						
						
						
						
						
						
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						2024-09-02 18:28:36 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						65af0b321d
					 | 
					
						
						
							
							implement a safe concurrent dictionary
						
						
						
						
						
						
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						2024-09-01 22:30:47 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						a149de885c
					 | 
					
						
						
							
							Parallelize chunk generation using fan-out pattern.
						
						
						
						
						
						
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						2024-09-01 19:41:22 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						fbf66585eb
					 | 
					
						
						
							
							upgrade SDL3 to d4b80726142d9108f16d4806c09779d612501608
						
						
						
						
						
						
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						2024-09-02 04:16:29 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f2031ac442
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							autoupdate damaged chunks, removes instance drawing
						
						
						
						
						
						
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						2024-09-02 02:38:48 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						5f372a9398
					 | 
					
						
						
							
							initial chunk render caching
						
						
						
						
						
						
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						2024-09-01 23:34:32 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						da26773221
					 | 
					
						
						
							
							prep for chunk meshing
						
						
						
						
						
						
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						2024-09-01 21:16:05 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cb0e7bb232
					 | 
					
						
						
							
							2d improved perlin
						
						
						
						
						
						
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						2024-09-01 18:19:42 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						64fcebf4e5
					 | 
					
						
						
							
							simpler range mask calculation
						
						
						
						
						
						
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						2024-09-01 05:11:48 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						1f74b79ea2
					 | 
					
						
						
							
							split split mix sixty four
						
						
						
						
						
						
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						2024-09-01 02:09:49 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c99155fb47
					 | 
					
						
						
							
							split worldgen
						
						
						
						
						
						
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						2024-08-30 21:56:39 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c7f7c8caec
					 | 
					
						
						
							
							move generation inner loop
						
						
						
						
						
						
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						2024-08-30 18:44:55 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						cc936248e5
					 | 
					
						
						
							
							funny colours (world)
						
						
						
						
						
						
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						2024-08-30 01:58:52 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						c5dd2caf48
					 | 
					
						
						
							
							simplex noise
						
						
						
						
						
						
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						2024-08-29 03:56:54 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						f95be3f5f4
					 | 
					
						
						
							
							split rectangle
						
						
						
						
						
						
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						2024-08-28 16:22:20 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						503c48404c
					 | 
					
						
						
							
							project mouse into view when clicking w/ mouse unlocked
						
						
						
						
						
						
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						2024-08-28 02:28:24 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						160c9c8a68
					 | 
					
						
						
							
							multiple chunks
						
						
						
						
						
						
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						2024-08-25 19:23:47 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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						8de398ce13
					 | 
					
						
						
							
							avoid unnecessary conversion of colours between half4 to float4 and back again
						
						
						
						
						
						
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						2024-08-25 15:14:00 +10:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
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