voxelotl-engine/Sources/Voxelotl
2024-08-22 17:08:28 +10:00
..
Assets.xcassets use asset catalog 2024-08-04 20:29:16 -07:00
Math organise maths helpers 2024-08-22 06:24:30 +10:00
Random replace darwin prng with higher quality prngs 2024-08-22 14:19:45 +10:00
Application.swift allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
Camera.swift break up gameplay stuff 2024-08-13 08:38:21 +10:00
Chunk.swift linearise block colours at generation time 2024-08-22 03:49:50 +10:00
CMakeLists.txt allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
Color.swift use floats for instance colour memory 2024-08-19 07:59:36 +10:00
FPSCalculator.swift break up gameplay stuff 2024-08-13 08:38:21 +10:00
Game.swift allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
GameController.swift crude player physics & collision response 2024-08-16 00:27:35 +10:00
GameDelegate.swift break up gameplay stuff 2024-08-13 08:38:21 +10:00
Info.plist.in we don't use encryption that is danger 2024-08-04 20:43:45 -07:00
Keyboard.swift allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
main.swift fix memory leaks + minor refactor 2024-08-13 21:04:16 +10:00
module.modulemap extract shader types to module 2024-08-05 00:19:49 -07:00
NSImageLoader.swift cube defender of the polyverse 2024-08-05 20:15:48 +10:00
Player.swift allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
Renderer.swift use arc4random to seed non-csprng, fleshes out random subsystem 2024-08-22 03:37:29 +10:00
shader.metal use floats for instance colour memory 2024-08-19 07:59:36 +10:00
shadertypes.h use floats for instance colour memory 2024-08-19 07:59:36 +10:00
test.png cube defender of the polyverse 2024-08-05 20:15:48 +10:00
Voxelotl.entitlements add placeholder icon & source groups 2024-08-05 12:33:07 +10:00