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Assets.xcassets
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use asset catalog
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2024-08-04 20:29:16 -07:00 |
Input
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add mouse support
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2024-08-24 13:52:32 +10:00 |
Math
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improved perlin basic blockgen
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2024-08-23 16:55:59 +10:00 |
Random
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improved perlin basic blockgen
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2024-08-23 16:55:59 +10:00 |
Renderer
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
Application.swift
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
Camera.swift
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break up gameplay stuff
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2024-08-13 08:38:21 +10:00 |
Chunk.swift
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improved perlin basic blockgen
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2024-08-23 16:55:59 +10:00 |
CMakeLists.txt
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
Color.swift
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use floats for instance colour memory
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2024-08-19 07:59:36 +10:00 |
FPSCalculator.swift
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break up gameplay stuff
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2024-08-13 08:38:21 +10:00 |
Game.swift
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
GameDelegate.swift
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
Info.plist.in
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we don't use encryption that is danger
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2024-08-04 20:43:45 -07:00 |
main.swift
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fix memory leaks + minor refactor
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2024-08-13 21:04:16 +10:00 |
module.modulemap
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extract shader types to module
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2024-08-05 00:19:49 -07:00 |
NSImageLoader.swift
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cube defender of the polyverse
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2024-08-05 20:15:48 +10:00 |
Player.swift
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un-hardcode various render properties (environment, material)
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2024-08-25 14:49:07 +10:00 |
Raycast.swift
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block placing
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2024-08-24 11:10:36 +10:00 |
shader.metal
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use floats for instance colour memory
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2024-08-19 07:59:36 +10:00 |
shadertypes.h
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use floats for instance colour memory
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2024-08-19 07:59:36 +10:00 |
test.png
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cube defender of the polyverse
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2024-08-05 20:15:48 +10:00 |
Voxelotl.entitlements
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add placeholder icon & source groups
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2024-08-05 12:33:07 +10:00 |