voxelotl-engine/Sources/Voxelotl
2024-08-25 14:49:07 +10:00
..
Assets.xcassets use asset catalog 2024-08-04 20:29:16 -07:00
Input add mouse support 2024-08-24 13:52:32 +10:00
Math improved perlin basic blockgen 2024-08-23 16:55:59 +10:00
Random improved perlin basic blockgen 2024-08-23 16:55:59 +10:00
Renderer un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
Application.swift un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
Camera.swift break up gameplay stuff 2024-08-13 08:38:21 +10:00
Chunk.swift improved perlin basic blockgen 2024-08-23 16:55:59 +10:00
CMakeLists.txt un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
Color.swift use floats for instance colour memory 2024-08-19 07:59:36 +10:00
FPSCalculator.swift break up gameplay stuff 2024-08-13 08:38:21 +10:00
Game.swift un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
GameDelegate.swift un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
Info.plist.in we don't use encryption that is danger 2024-08-04 20:43:45 -07:00
main.swift fix memory leaks + minor refactor 2024-08-13 21:04:16 +10:00
module.modulemap extract shader types to module 2024-08-05 00:19:49 -07:00
NSImageLoader.swift cube defender of the polyverse 2024-08-05 20:15:48 +10:00
Player.swift un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
Raycast.swift block placing 2024-08-24 11:10:36 +10:00
shader.metal use floats for instance colour memory 2024-08-19 07:59:36 +10:00
shadertypes.h use floats for instance colour memory 2024-08-19 07:59:36 +10:00
test.png cube defender of the polyverse 2024-08-05 20:15:48 +10:00
Voxelotl.entitlements add placeholder icon & source groups 2024-08-05 12:33:07 +10:00