Commit Graph
80 Commits
Author SHA1 Message Date
a_dinosaur 60e6059d61 hopefully more robust platform detection 2024-09-03 02:52:03 +10:00
a_dinosaur 83c85126e7 use instance buffer storage mode most appropriate for the hardware 2024-09-03 02:08:12 +10:00
a_dinosaur 427116e6bc use private storage for mesh buffers 2024-09-03 02:03:38 +10:00
a_dinosaur 0cdc495434 don't damage chunk if a one block change doesn't touch a solid 2024-09-02 19:59:37 +10:00
a_dinosaur d35de84221 rearrange some sources 2024-09-02 19:13:29 +10:00
a_dinosaur 42244456c9 restore halfs in shader 2024-09-02 19:06:16 +10:00
a_dinosaur 2e4a7a10df use chunkid typealias for clarity in concurrent worldgen 2024-09-02 18:28:36 +10:00
a_dinosaur f2031ac442 autoupdate damaged chunks, removes instance drawing 2024-09-02 02:38:48 +10:00
a_dinosaur 5f372a9398 initial chunk render caching 2024-09-01 23:34:32 +10:00
a_dinosaur da26773221 prep for chunk meshing 2024-09-01 21:16:05 +10:00
a_dinosaur cb0e7bb232 2d improved perlin 2024-09-01 18:19:42 +10:00
a_dinosaur 64fcebf4e5 simpler range mask calculation 2024-09-01 05:11:48 +10:00
a_dinosaur 1f74b79ea2 split split mix sixty four 2024-09-01 02:09:49 +10:00
a_dinosaur c99155fb47 split worldgen 2024-08-30 21:56:39 +10:00
a_dinosaur 9951d56a12 reference macos instead of osx 2024-08-30 18:54:58 +10:00
a_dinosaur 8ac1363525 exclude framework subdirectories too 2024-08-30 18:51:55 +10:00
a_dinosaur d39dba95b8 exclude framworks from linguist 2024-08-30 18:49:00 +10:00
a_dinosaur c7f7c8caec move generation inner loop 2024-08-30 18:44:55 +10:00
a_dinosaur cc936248e5 funny colours (world) 2024-08-30 01:58:52 +10:00
a_dinosaur c5dd2caf48 simplex noise 2024-08-29 03:56:54 +10:00
a_dinosaur f95be3f5f4 split rectangle 2024-08-28 16:22:20 +10:00
a_dinosaur 503c48404c project mouse into view when clicking w/ mouse unlocked 2024-08-28 02:28:24 +10:00
a_dinosaur 160c9c8a68 multiple chunks 2024-08-25 19:23:47 +10:00
a_dinosaur 8de398ce13 avoid unnecessary conversion of colours between half4 to float4 and back again 2024-08-25 15:14:00 +10:00
a_dinosaur 428b142bf2 un-hardcode various render properties (environment, material) 2024-08-25 14:49:07 +10:00
a_dinosaur 7a417e0701 add mouse support 2024-08-24 13:52:32 +10:00
a_dinosaur e087ed682f block placing 2024-08-24 11:10:36 +10:00
a_dinosaur 7d6d361fde basic block picking 2024-08-23 21:02:00 +10:00
a_dinosaur 9ef60faa86 improved perlin basic blockgen 2024-08-23 16:55:59 +10:00
a_dinosaur efd9905f5b generalise shared prng functionality to interfaces 2024-08-23 09:13:42 +10:00
a_dinosaur 39d46da7f7 allow camera movement with the keyboard 2024-08-22 17:08:28 +10:00
a_dinosaur 83fc86d2a5 replace darwin prng with higher quality prngs 2024-08-22 14:19:45 +10:00
a_dinosaur cad6418cff organise maths helpers 2024-08-22 06:24:30 +10:00
a_dinosaur b24d154c93 broader randomrange extensions 2024-08-22 05:57:03 +10:00
a_dinosaur 6a57a8580e reorder collision response so zipping up is prioritised over left if player gets stuck in a block 2024-08-22 03:52:21 +10:00
a_dinosaur 7eb880f0b7 linearise block colours at generation time 2024-08-22 03:49:50 +10:00
a_dinosaur 8e3fdfdc25 more random colours 2024-08-22 03:47:01 +10:00
a_dinosaur cb2ffe78a4 use arc4random to seed non-csprng, fleshes out random subsystem 2024-08-22 03:37:29 +10:00
a_dinosaur 394e340f09 basis for random subsystem 2024-08-22 03:09:53 +10:00
a_dinosaur b7dba429cf buffer jump input 2024-08-20 15:14:40 +10:00
a_dinosaur bcc56956b3 restore player collision 2024-08-20 03:41:26 +10:00
a_dinosaur 9dd56faa4e initial voxel system revamp 2024-08-20 03:21:55 +10:00
a_dinosaur 2e8f1de0a7 player physics overhaul 2024-08-20 02:17:39 +10:00
a_dinosaur 2c0b83e671 spawn and reset on top of the chunk 2024-08-20 01:03:58 +10:00
a_dinosaur 9b455652ff higher quality depth buffer 2024-08-19 08:19:13 +10:00
a_dinosaur 8904db24a5 use floats for instance colour memory 2024-08-19 07:59:36 +10:00
a_dinosaur f203bcc7c1 move indices to buffers 2024-08-19 07:51:43 +10:00
a_dinosaur 83972502bb ambient & diffuse colours 2024-08-19 00:24:01 +10:00
a_dinosaur 5a7b53833d specular highlights (blinn-phong) 2024-08-19 00:05:53 +10:00
a_dinosaur 94ed59055a separate shader uniforms structures 2024-08-18 01:20:19 +10:00
a_dinosaur f7255c473c initial lighting 2024-08-18 01:10:25 +10:00
a_dinosaur 55d47a2d2f slight refactor 2024-08-17 21:54:26 +10:00
a_dinosaur 64db513f62 sRGB aware framebuffer & colour handling 2024-08-16 22:18:44 +10:00
a_dinosaur 761fb71af3 prevent gameplay time delta getting too high 2024-08-16 00:48:05 +10:00
a_dinosaur fdec42daa3 ignore acceleration & friction for smoother movement for the time being 2024-08-16 00:43:50 +10:00
a_dinosaur 6d9dac5215 slightly less janky movement coeffs 2024-08-16 00:39:25 +10:00
a_dinosaur 6b92b538a5 crude player physics & collision response 2024-08-16 00:27:35 +10:00
a_dinosaur 60ced3691d fix memory leaks + minor refactor 2024-08-13 21:04:16 +10:00
a_dinosaur dc88042a36 break up gameplay stuff 2024-08-13 08:38:21 +10:00
a_dinosaur 5b97a02288 allow for up to 3 frames to be processed at once 2024-08-09 21:34:55 +10:00
a_dinosaur 5f69da369d instancing 2024-08-09 21:16:07 +10:00
a_dinosaur 89780d87d4 fix incorrect viewport depth 2024-08-09 20:53:30 +10:00
a_dinosaur 477ce10e68 use controller for moving around a test plane 2024-08-08 16:05:30 +10:00
a_dinosaur fbff9b77fd depth buffer implementation 2024-08-07 19:13:23 +10:00
a_dinosaur 3b33842260 cube now spinn in 3d 2024-08-06 17:35:38 +10:00
a_dinosaur c30ba9a5ca use shader uniforms for scaling cube 2024-08-06 16:51:29 +10:00
a_dinosaur 10d7f8281c use private storage for textures 2024-08-06 16:34:51 +10:00
a_dinosaur a26d80ea5b use stderr wrapper for error prints 2024-08-05 20:56:06 +10:00
a_dinosaur c0393e2687 cube defender of the polyverse 2024-08-05 20:15:48 +10:00
a_dinosaur 5aab9ec831 alex accidentlyd vsync 2024-08-05 17:27:05 +10:00
a_dinosaur 1fe9578b3a add fps counter 2024-08-05 16:47:10 +10:00
a_dinosaur b08fc1c51b make high dpi support a flag in applicationconfig 2024-08-05 15:47:39 +10:00
a_dinosaur d896f2eaa7 preliminary metal renderer 2024-08-05 15:44:51 +10:00
a_dinosaur ca8d4f3a2b fix ninja build 2024-08-05 15:43:51 +10:00
a_dinosaur 0bcbaa6404 application config for window settings 2024-08-05 14:01:23 +10:00
a_dinosaur e8581396cc use correct flag defines 2024-08-05 14:01:23 +10:00
a_dinosaur ab4f347ea3 attempt to fix app icon 2024-08-05 13:03:08 +10:00
a_dinosaur 3801e23146 add placeholder icon & source groups 2024-08-05 12:33:07 +10:00
a_dinosaur dc10f5d0ce application skeleton 2024-08-05 12:15:07 +10:00
a_dinosaur 2aa1888a10 fix a warning about nonmatching bundle IDs when generating an xcode project 2024-08-05 10:58:22 +10:00