|
94ed59055a
|
separate shader uniforms structures
|
2024-08-18 01:20:19 +10:00 |
|
|
f7255c473c
|
initial lighting
|
2024-08-18 01:10:25 +10:00 |
|
|
55d47a2d2f
|
slight refactor
|
2024-08-17 21:54:26 +10:00 |
|
|
64db513f62
|
sRGB aware framebuffer & colour handling
|
2024-08-16 22:18:44 +10:00 |
|
|
761fb71af3
|
prevent gameplay time delta getting too high
|
2024-08-16 00:48:05 +10:00 |
|
|
fdec42daa3
|
ignore acceleration & friction for smoother movement for the time being
|
2024-08-16 00:43:50 +10:00 |
|
|
6d9dac5215
|
slightly less janky movement coeffs
|
2024-08-16 00:39:25 +10:00 |
|
|
6b92b538a5
|
crude player physics & collision response
|
2024-08-16 00:27:35 +10:00 |
|
|
60ced3691d
|
fix memory leaks + minor refactor
|
2024-08-13 21:04:16 +10:00 |
|
|
dc88042a36
|
break up gameplay stuff
|
2024-08-13 08:38:21 +10:00 |
|
|
5b97a02288
|
allow for up to 3 frames to be processed at once
|
2024-08-09 21:34:55 +10:00 |
|
|
5f69da369d
|
instancing
|
2024-08-09 21:16:07 +10:00 |
|
|
89780d87d4
|
fix incorrect viewport depth
|
2024-08-09 20:53:30 +10:00 |
|
|
477ce10e68
|
use controller for moving around a test plane
|
2024-08-08 16:05:30 +10:00 |
|
|
fbff9b77fd
|
depth buffer implementation
|
2024-08-07 19:13:23 +10:00 |
|
|
3b33842260
|
cube now spinn in 3d
|
2024-08-06 17:35:38 +10:00 |
|
|
c30ba9a5ca
|
use shader uniforms for scaling cube
|
2024-08-06 16:51:29 +10:00 |
|
|
10d7f8281c
|
use private storage for textures
|
2024-08-06 16:34:51 +10:00 |
|
|
a26d80ea5b
|
use stderr wrapper for error prints
|
2024-08-05 20:56:06 +10:00 |
|
|
c0393e2687
|
cube defender of the polyverse
|
2024-08-05 20:15:48 +10:00 |
|
|
5aab9ec831
|
alex accidentlyd vsync
|
2024-08-05 17:27:05 +10:00 |
|
|
d1e9c12f50
|
no retroactive, it's not supported until Xcode 15
|
2024-08-05 00:22:50 -07:00 |
|
|
9a605a3783
|
remove the awful tmp code
|
2024-08-05 00:20:12 -07:00 |
|
|
67e6dd0507
|
extract shader types to module
|
2024-08-05 00:19:49 -07:00 |
|
|
bc9289474b
|
compile metal in cmake
|
2024-08-05 00:08:16 -07:00 |
|
|
1fe9578b3a
|
add fps counter
|
2024-08-05 16:47:10 +10:00 |
|
|
b08fc1c51b
|
make high dpi support a flag in applicationconfig
|
2024-08-05 15:47:39 +10:00 |
|
|
d896f2eaa7
|
preliminary metal renderer
|
2024-08-05 15:44:51 +10:00 |
|
|
ca8d4f3a2b
|
fix ninja build
|
2024-08-05 15:43:51 +10:00 |
|
|
0bcbaa6404
|
application config for window settings
|
2024-08-05 14:01:23 +10:00 |
|
|
e8581396cc
|
use correct flag defines
|
2024-08-05 14:01:23 +10:00 |
|
|
b50c6182b9
|
we don't use encryption that is danger
|
2024-08-04 20:43:45 -07:00 |
|
|
5a4e9ce1aa
|
use asset catalog
|
2024-08-04 20:29:16 -07:00 |
|
|
ab4f347ea3
|
attempt to fix app icon
|
2024-08-05 13:03:08 +10:00 |
|
|
3801e23146
|
add placeholder icon & source groups
|
2024-08-05 12:33:07 +10:00 |
|
|
dc10f5d0ce
|
application skeleton
|
2024-08-05 12:15:07 +10:00 |
|
|
716144686e
|
remove code signature from SDL3 xcframework to allow for library validation
|
2024-08-04 19:03:42 -07:00 |
|
|
18bd07d220
|
add simulation game category
|
2024-08-04 18:45:25 -07:00 |
|
|
da0d0a591f
|
actually enable app sandbox
|
2024-08-04 18:39:05 -07:00 |
|
|
5b35f82907
|
enable hardened runtime
|
2024-08-04 18:36:35 -07:00 |
|
|
86803db3ac
|
add sdl3 shim generator
|
2024-08-04 18:29:49 -07:00 |
|
|
bae6950525
|
set project version
|
2024-08-04 18:06:13 -07:00 |
|
|
2aa1888a10
|
fix a warning about nonmatching bundle IDs when generating an xcode project
|
2024-08-05 10:58:22 +10:00 |
|
|
720430da33
|
use swift version 5.0
|
2024-08-04 17:52:05 -07:00 |
|
|
dcd5c0f681
|
fix xcode cloud
|
2024-08-04 17:48:37 -07:00 |
|
|
4522adb657
|
initial commit
|
2024-08-04 17:42:03 -07:00 |
|